Search found 188 matches
- 23 Jul 2019 23:42
- Forum: Game - General
- Topic: Ogres and their morals... or lack thereof
- Replies: 8
- Views: 7524
Re: Ogres and their morals... or lack thereof
I think that Genesis has taken a wrong turn along the history... people started accusing others of double standards, whining on the forums, complaining to the AoP, enforcing their view on how others should play the game, etc. Back in the ol' days people would have written a story out of it for young...
- 24 Jun 2019 12:18
- Forum: Game - General
- Topic: Small annoying things...
- Replies: 10
- Views: 9181
Re: Small annoying things...
Code: Select all
Fun experiment: wear a pair of gloves, wield two swords, then remove those gloves...Without letting go of the swords.
- 19 Jun 2019 07:49
- Forum: Humor
- Topic: In game humor
- Replies: 539
- Views: 400672
Re: In game humor
Code: Select all
The snarling large troll says: I will kill you!

Code: Select all
The snarling large troll terrorist squeaks: I kill you!
- 07 Jun 2019 23:27
- Forum: Game - General
- Topic: Azure sword, but for evils
- Replies: 24
- Views: 18685
Re: Azure sword, but for evils
I would like a flaming black battleaxe please
You could still call it FBB. Mere cosmetical difference 


- 04 Jun 2019 09:19
- Forum: Common Board
- Topic: Global change to guild skilling
- Replies: 21
- Views: 8700
Re: Global change to guild skilling
Oooops! Kenders can disarm traps just as good as dwarves. This cant be right, right Arman? 

- 04 Jun 2019 08:46
- Forum: Common Board
- Topic: Global change to guild skilling
- Replies: 21
- Views: 8700
Re: Global change to guild skilling
Almost every dungeon in RPGs are filled with traps. That's why having a thief on your team is crucial. This isn't the case in Genesis. :idea: How about loading Ghastly Keep/ogre caves/dark elves/troll caves/trollshaws/every closed xp area with randomly setup traps?! Ones that would paralyze you, bur...
- 03 May 2019 13:13
- Forum: Game - General
- Topic: Quests with alignment restrictions
- Replies: 30
- Views: 24274
Re: Quests with alignment restrictions
I would actually like to see the qcap raised 

- 24 Apr 2019 07:21
- Forum: Suggestion Box
- Topic: rainstorms
- Replies: 11
- Views: 6712
Re: rainstorms
On the Polish MUD Arkadia they introduced calendar seasons that actually have an effect on players. And so in winter heavy snowfalls can almost block a road and you become tired very quickly trying to trudge through, it also slows down your movement. A perfect spot to setup an ambush :twisted: This ...
- 12 Apr 2019 14:54
- Forum: Common Board
- Topic: The first ever Golden Egg Event
- Replies: 4
- Views: 2603
Re: The first ever Golden Egg Event
Cherek, this is a great idea! A real breakthrough, a new formula for the events. Scripters can't take advantage anymore. I love it, though I probably won't participate due to qexp cap. I'd imagine people who want to win this, are running throughout the realms with brief discriptions off and logging ...
- 22 Feb 2019 09:39
- Forum: Game - Technical
- Topic: Auction House and lost items.
- Replies: 15
- Views: 26797
Re: Auction House and lost items.
Mim, we love you anyway 
And yes, this bug is very annoying.
Go, go power Miranda!

And yes, this bug is very annoying.
Go, go power Miranda!