Search found 51 matches

by Carnak
26 Jan 2018 02:48
Forum: Common Board
Topic: Bounce mechanic change.
Replies: 57
Views: 11801

Re: Bounce mechanic change.

Still not sure how I feel about the aggressor getting a bigger advantage in PvP when most of the time its not two even Myths going at it but one person getting gang raped by someone 4 times their level. But it is what it is. *chuckle* If you're being "cordially invited" to "extracurr...
by Carnak
24 Jan 2018 08:59
Forum: Common Board
Topic: Bounce mechanic change.
Replies: 57
Views: 11801

Re: Bounce mechanic change.

Ok, I'm dumb, the bounce check is executed when specials should land, not when you actually move :) So I suppose if both players are in the same room, both specials will land no matter the movement in between? Yes, as long as you meet the criteria of having hunted your target at any point during th...
by Carnak
24 Jan 2018 08:28
Forum: Common Board
Topic: Bounce mechanic change.
Replies: 57
Views: 11801

Re: Bounce mechanic change.

3. You move west, he follows, he moves west, you follow, both can execute. This is not according to what Arman initially wrote. When he moves west in this case his specials abort and he becomes hunted, if I follow and manage to load up specials before he moves, mine are still preparing. Chasing som...
by Carnak
24 Jan 2018 07:29
Forum: Common Board
Topic: Bounce mechanic change.
Replies: 57
Views: 11801

Re: Bounce mechanic change.

Quoting myself: Unless you are the aggressor. See, even mages go around heavily armoured (sans shield now). Becuase there is no penalty to them wearing the heaviest armour they can. But I can't go as dex-based fighter for example, go around carrying one set of armour for each element. And I assume ...
by Carnak
24 Jan 2018 05:54
Forum: Common Board
Topic: Bounce mechanic change.
Replies: 57
Views: 11801

Re: Bounce mechanic change.

Currently there are almsot no way to block spells in PvP unless you are the aggressor and prepared yourself with resists gear. Although I understand the intention was then make easier to balance magic, as I explained in a post earlier, this screws guilds that rely only on one or two specials with l...
by Carnak
24 Jan 2018 05:39
Forum: Common Board
Topic: Bounce mechanic change.
Replies: 57
Views: 11801

Re: Bounce mechanic change.

This seems like a very random change on something that really isn't hurting the game a whole lot. A lot of guilds already have this feature to prevent bouncing, however people still bounce by entering, executing a special then leaving and waiting for the CD. It takes them five years to do it, but i...
by Carnak
24 Jan 2018 03:34
Forum: Common Board
Topic: Bounce mechanic change.
Replies: 57
Views: 11801

Re: Bounce mechanic change.

1. He moves one west, his specials abort. He is now "hunted" and I'm "hunter". 2. He moves another west and stops. 3. I follow one west, my specials still prepare. 4. I follow second west, I attack him, my specials still prepare. At this point his trigger fire up his specials ag...
by Carnak
21 Jan 2018 17:20
Forum: Common Board
Topic: Bounce mechanic change.
Replies: 57
Views: 11801

Re: Bounce mechanic change.

Id like to note for future posts that bouncing has more or less always (or at least as long as I have played) been considered abuse of mechanics in Genesis. There used to be _severe_ punishments for it. These days the rules overlook this to some degree though. This implementation is something that s...
by Carnak
21 Jan 2018 16:57
Forum: Common Board
Topic: Bounce mechanic change.
Replies: 57
Views: 11801

Re: Bounce mechanic change.

Knights have immunity to dragonfear and anybody and their dog have fire protection nowdays. That gives then a very efficient way to nullify the caid coming from the dragon. without bouncing, how do I nullify the caid knights get from the horse? Yes I know I can still dodge charge, but now it will c...
by Carnak
20 Jan 2018 21:09
Forum: Common Board
Topic: Bounce mechanic change.
Replies: 57
Views: 11801

Re: Bounce mechanic change.

I'm saying a very simple thing. Knights have horses, DA have dragons. Knights have immunity to dragonfear and anybody and their dog have fire protection nowdays. That gives then a very efficient way to nullify the caid coming from the dragon. without bouncing, how do I nullify the caid knights get ...