Search found 575 matches

by Kvator
24 Jan 2016 03:10
Forum: Game - Guilds
Topic: Evil Magic Layman Recode
Replies: 52
Views: 23200

Re: Evil Magic Layman Recode

yup pretty sad to see that EW went Calia/SCoP puppy mode :(
by Kvator
21 Jan 2016 22:12
Forum: Suggestion Box
Topic: autohunt, pvp's etc
Replies: 39
Views: 11187

autohunt, pvp's etc

Soooo PvP in Genesis is pretty crappy, isn't it? You can kill a person only if: - there's significant size differential (not funny) - you are a member of one of these imbalanced guilds (but hey you! everything's perfectly balanced in Genesis!)- - other person's afk/dc/botting (not funny) - you are a...
by Kvator
03 Jan 2016 18:47
Forum: Game - General
Topic: Laurel on definition of harassment
Replies: 65
Views: 14467

Re: Laurel on definition of harassment

how can you be sexually harassed in Genesis? :D
by Kvator
10 Dec 2015 21:30
Forum: Game - General
Topic: How about putting it into the open to discuss instead?
Replies: 59
Views: 14039

Re: How about putting it into the open to discuss instead?

preventing > punishing, so good direction imho

still ppl with emotional problems are bigger issue than botters

yo!
by Kvator
11 Nov 2015 03:46
Forum: Game - General
Topic: Mercenary and Blademaster Attacks
Replies: 12
Views: 4542

Re: Mercenary and Blademaster Attacks

I can think of a bunch of more special attacks that you might want to control. But regardless of that, sure, like I said, I guess that automated specials would be a nifty feature in many guilds. Automated coin-looting, or leftover-harvesting would be too. And a gazillion of other things. I do not s...
by Kvator
10 Nov 2015 00:07
Forum: Game - General
Topic: Mercenary and Blademaster Attacks
Replies: 12
Views: 4542

Re: Mercenary and Blademaster Attacks

but honestly, why this can't be automated? (it was for the old mercs if I remember right), rly 90% of gen specials have the same simple pattern... I am sure it can be. I suppose those who coded guilds without that function did not think about it? Or maybe felt it was unnecessary since it's such a s...
by Kvator
09 Nov 2015 20:13
Forum: Game - General
Topic: Mercenary and Blademaster Attacks
Replies: 12
Views: 4542

Re: Mercenary and Blademaster Attacks

but honestly, why this can't be automated? (it was for the old mercs if I remember right), rly 90% of gen specials have the same simple pattern...
by Kvator
01 Oct 2015 19:32
Forum: Land of the Immortals
Topic: Elven Archers
Replies: 129
Views: 80493

Re: Elven Archers

Speaking about fun > realism thingie. How about removing arrows completely? Bows would work like your regular melee weapons, losing endurance with use. In my opinion it will be to much, just change the dmg ratio, like 80% bow, 20% arrows, so when you have turbo-dynamic-platinum-bow then you just ne...
by Kvator
01 Oct 2015 19:13
Forum: Game - General
Topic: Two hand weapons breaking
Replies: 9
Views: 2946

Re: Two hand weapons breaking

where it happened?
by Kvator
17 Sep 2015 11:23
Forum: Land of the Immortals
Topic: Elven Archers
Replies: 129
Views: 80493

Re: Elven Archers

any update on this? my thoughts on the subject (after spending some time with the guild): - there is no need to revamp ranged combat completely - there is only need to buff it (significantly) - when used from the backline - ranged combat should be more bow-dependant than arrow dependant (fun > reali...