Search found 85 matches

by Redblade
09 Jan 2021 03:30
Forum: Game - Guilds
Topic: The rise of the Nameless Horror!
Replies: 73
Views: 3468

Re: The rise of the Nameless Horror!

Cherek wrote:
09 Jan 2021 03:08
Make some anti-mage layman guild if you want.
Fixing Rangers to work would be a neat option on anti-mage idea. Thanks in advance :)
by Redblade
09 Jan 2021 02:40
Forum: Suggestion Box
Topic: Stealth guild for newbies?
Replies: 17
Views: 1133

Re: Stealth guild for newbies?

Perhaps that would be the perfect fit then? But they come with a "stay neutral" sort of restriction if I am correct? Might be harder to do if you're killing orcs for the quests. And they are pretty hard to find and not advertised. I mean, Carlsan does not tell you "oh and check Tricksters, they are ...
by Redblade
09 Jan 2021 02:32
Forum: Game - Guilds
Topic: The rise of the Nameless Horror!
Replies: 73
Views: 3468

Re: The rise of the Nameless Horror!

Said synergy rivals that of the Calian Warriors, and is precisely why they should return - to balance out the powerhouse that has been allowed to grow unhindered in Calia. The guild would exist as a truly unique addition to Genesis, with opportunities to both roleplay and cooperate in PvE as well a...
by Redblade
09 Jan 2021 02:23
Forum: Suggestion Box
Topic: Stealth guild for newbies?
Replies: 17
Views: 1133

Re: Stealth guild for newbies?

Zhar wrote:
08 Jan 2021 01:39
Tricksters are a good stealth guild for newbies.
Perhaps, but they are not advertised as such and I barely even met one...
by Redblade
07 Jan 2021 18:01
Forum: Suggestion Box
Topic: Stealth guild for newbies?
Replies: 17
Views: 1133

Stealth guild for newbies?

Hello everyone! Skythus started a thread recently on re-working the Academy: https://www.genesismud.org/forums/viewtopic.php?f=35&t=5227 I support the idea, and it got me thinking about something else, so not to derail, new thread. When you're a fresh newbie, you're instructed to visit Gelan and mos...
by Redblade
06 Jan 2021 13:47
Forum: Game - General
Topic: Racial Rebalancing News?
Replies: 69
Views: 5090

Re: Racial Rebalancing News?

nils wrote:
06 Jan 2021 13:35
Thalric wrote:
06 Jan 2021 00:46
nils wrote:
06 Jan 2021 00:01


Sounds about right to me.
That doesn't surprise anyone.
Me being right shouldn't surprise anyone by now.
Could you save this for the flames? It's not at all productive for the topic, not even by a long shot. Thanks :)
by Redblade
06 Jan 2021 13:45
Forum: Game - Guilds
Topic: Smiths Guild
Replies: 8
Views: 641

Re: Smiths Guild

She says that if you don't have that risk... it might be too powerful. I know what she said. I'm suggesting that it's a) inconvenient at best to use the armour repair ability b) taxed c) unreliable and worsens condition of weapons and armours regularly. We, ahem, don't all have Bubba in our backyar...
by Redblade
06 Jan 2021 13:15
Forum: Game - General
Topic: Alignment
Replies: 64
Views: 3065

Re: Alignment

If we went this route, we would need to prepare content in advance or risk alienating half of our playerbase. Well now the other half is a slight alienated. :) The easiest way to fix this imbalance though is to allow good-alignment to drop as slow as the evil-alignment, at the possible expense of t...
by Redblade
06 Jan 2021 00:26
Forum: Game - General
Topic: Alignment
Replies: 64
Views: 3065

Re: Alignment

If we want to improve Genesis for all its players, we must strive to ensure that every step is playable for all factions, and not just for a few or certain factions. Yes, even the High end , or End game content (which isn't really the problem here). Yet very so often global change are made so that ...
by Redblade
04 Jan 2021 21:42
Forum: Game - General
Topic: Alignment
Replies: 64
Views: 3065

Re: Alignment

Slight flames: Well naturally you have more evil grinders when you look at the current good-evil balance. (yeah, let's not get into that here, if you want to elaborate, start a new thread). I mean, why do it the hard way, right?