Search found 446 matches

by Rhynox
20 Oct 2010 20:10
Forum: Game - Equipment
Topic: Equipment idea
Replies: 20
Views: 6789

Re: Equipment idea

The smiths could be so much useful at this, since every guild has at least one of them...
by Rhynox
20 Oct 2010 20:08
Forum: Keeper's Korner
Topic: Progress in the last 3 years
Replies: 13
Views: 16511

Re: Progress in the last 3 years

Knew it wasn't a riddle, but since you didn't mention it, it became one per se. Didn't think it would be that hard to code just because of the amount of rooms. I thought it was the thief's one because it sails to every domain...
by Rhynox
20 Oct 2010 07:41
Forum: Game - General
Topic: Retiring characters
Replies: 13
Views: 5161

Retiring characters

There is this game I absolutely love named Etrian Odyssey, a dungeon crawler. In the game, at anytime you can "retire" one of your characters. Retiring means the character leaves your group forever, and a new one is given to you as replacement. EO1 had a very harsh retirement, but EO2 was ...
by Rhynox
20 Oct 2010 07:27
Forum: Keeper's Korner
Topic: Progress in the last 3 years
Replies: 13
Views: 16511

Re: Progress in the last 3 years

I may reply to the original post later, but I am curious about Tapakah's riddle. Would that be the thief's ship?
by Rhynox
14 Oct 2010 04:56
Forum: Game - General
Topic: Who is the most killed NPC?
Replies: 14
Views: 5448

Re: Who is the most killed NPC?

If we are talking about named creatures, I would go with Shale myself, he is small, has stuff for everyone, and easy to find. If we go with generic NPCs, the trolls in Terel could be, since Irk and his pals have killed thousands of them (not even considering what everyone else has killed there).
by Rhynox
10 Oct 2010 19:14
Forum: Promoting Genesis
Topic: Where did the promotion campaign go?
Replies: 51
Views: 18027

Re: Where did the promotion campaign go?

Suppose you are a player on hiatus, and are invited back to the game. So you accept and, after trying some guilds, you choose one that you feel is the most powerful. Then the global balance hits your guild and balances it down (since indeed was too powerful). How would you feel? So, I understand if ...
by Rhynox
10 Oct 2010 03:31
Forum: General Board
Topic: If you could...
Replies: 41
Views: 10132

Re: If you could...

Just keep the right people out of the guild, and you would not have closure problems anymore...
by Rhynox
09 Oct 2010 08:29
Forum: Game - General
Topic: Imbuements Imminent?
Replies: 89
Views: 21034

Re: Imbuements Imminent?

We agree that we want Genesis to be more social. But who said imbuements are to be social? You can't force everything to be social: forging is a lonely thing, and I would hate that I had to bring three people to the forge so that one can pump the bellow, another work the wood, another work the leath...
by Rhynox
09 Oct 2010 05:18
Forum: General Board
Topic: Variety.
Replies: 3
Views: 1702

Re: Variety.

That is the idea with the new economy concept Aeg was trying to create. Have woodsmen cutting trees that are sold to carpenters, who build wooden items that are sold to business. Have smiths forge tools that are used by miners to get gems. Combine several to build ships or carriages that are later u...
by Rhynox
09 Oct 2010 05:05
Forum: Game - General
Topic: Imbuements Imminent?
Replies: 89
Views: 21034

Re: Imbuements Imminent?

I disagree. If I take the time to pick every piece of armour and weapon dropped by a foe to sminspect them, I should be able to, eventually, get more rewards that someone who has a "get blue-glowing items from corpse" trigger, shouldn't I. Even if I don't do it, a newbie who spends his tim...