Search found 64 matches
- 02 Jul 2020 17:16
- Forum: Keeper's Korner
- Topic: Fact-checking and critical thinking
- Replies: 99
- Views: 120885
Re: Fact-checking and critical thinking
Celemir: I think a discussion about the strenghts and weaknesess of the kender guild is a large topic, perhaps not suitable for this thread. I would suggest making a new thread if you want to discuss that in more detail. But, to get back to topic of rumours and fact-checking. Let's for the sake of ...
- 02 Jul 2020 15:56
- Forum: Keeper's Korner
- Topic: Fact-checking and critical thinking
- Replies: 99
- Views: 120885
Re: Fact-checking and critical thinking
Kvator: My post is about spreading rumours without critical thinking and fact-checking first. If you do have the facts, come talk to me and bring your facts and we'll discuss it. I never said all wizards always do everything right, but what you wrote pretty much proves my point. I can think of seve...
- 17 Oct 2019 12:02
- Forum: Game - Guilds
- Topic: The Guild Census
- Replies: 14
- Views: 6436
Re: The Guild Census
SS
offence: 30 better after new skills
defence: 60
support: 10 With a catch. Don't serve much use in a group because of catch.
utility: 25 Great skills but not much to use them for.
offence: 30 better after new skills
defence: 60
support: 10 With a catch. Don't serve much use in a group because of catch.
utility: 25 Great skills but not much to use them for.
- 19 Aug 2019 14:58
- Forum: Game - Guilds
- Topic: The Official Kender sucks thread!
- Replies: 13
- Views: 6885
Re: The Official Kender sucks thread!
Is there a time line for the "thieving" like skills review? Even NPC's notice my attempts to take a peek at there belongings. Just to make sure they haven't dropped anything precious, minde you. I am quite sure Gollum curses the day he did not have a friendly neighbourhood kender near by t...
- 22 Jul 2019 14:40
- Forum: Game - Guilds
- Topic: The Official Kender sucks thread!
- Replies: 13
- Views: 6885
Re: The Official Kender sucks thread!
We considered adding backstab and knife skill to the kender guild... but some immortals had issues with it (they argued no-one would use it) But knife skill was added after all (dunno why tbh) - some kind of omission? Really have to agree with Kvator here, daggers for kenders? But why? :P That's a ...
- 22 Jul 2019 10:29
- Forum: Game - Guilds
- Topic: The Official Kender sucks thread!
- Replies: 13
- Views: 6885
Re: The Official Kender sucks thread!
The new skill cap helped me out quite a bit, but I have nothing to compare with. It is quite funny that we work as a tank guild when we are supposed to be rogue like. I do hope that the rogue part get looked at soon, as I feel quite alone most of the time. I am sure other SS have the same feeling. ...
- 21 Jul 2019 19:49
- Forum: Game - Guilds
- Topic: The Official Kender sucks thread!
- Replies: 13
- Views: 6885
Re: The Official Kender sucks thread!
The new skill cap helped me out quite a bit, but I have nothing to compare with. It is quite funny that we work as a tank guild when we are supposed to be rogue like. I do hope that the rogue part get looked at soon, as I feel quite alone most of the time. I am sure other SS have the same feeling. E...
- 04 Jun 2019 13:05
- Forum: Common Board
- Topic: Global change to guild skilling
- Replies: 21
- Views: 6240
Re: Global change to guild skilling
Looking forward to see what this will do for the kenders.
- 02 Oct 2018 11:50
- Forum: Game - General
- Topic: If the game were nerfed ...
- Replies: 114
- Views: 30566
Re: If the game were nerfed ...
I say fix the error, so all guilds are on the same playing field. If specials feel to weak after this, you can always consider upping the combat aid given to all.
- 12 Mar 2018 16:02
- Forum: Game - Guilds
- Topic: Guilds of Genesis
- Replies: 141
- Views: 33366
Re: Guilds of Genesis
I agree that thieves are underrepresented. I don't think backstab outweighs all the nerfs that have been done to steal. Being an actual thief and stealing things just isn't a viable playstyle, you're for sure going to get caught. What would be a neat occupational idea is a rogue guild (maybe set in...