Search found 279 matches
- 14 Nov 2013 16:36
- Forum: Common Board
- Topic: Death lost the bet!
- Replies: 218
- Views: 44049
Re: Death lost the bet!
I feel that this takes away the feeling of risk when you are in combat. I died yesterday and since I recovered my eq before anyone found it it didn't matter. I died and it didn't matter! Where is the feeling of risk and adventure if death is nothing? I will most likely go on a suicide run against d...
- 14 Nov 2013 16:26
- Forum: Cornucopia - Everything Else!
- Topic: What are you reading right now?
- Replies: 135
- Views: 92363
Re: What are you reading right now?
I have been praying for the mystical land of "Seattle" to come to Genesis ever since the trilogy came out! :twisted: You'd rather RP Nirvana, Soundgarden, Alice in Chains or Pearl Jam? ;p I'd stop worshiping Psuchae and go full on Necro if we could get Kurt back for one more performance.
- 13 Nov 2013 22:42
- Forum: Cornucopia - Everything Else!
- Topic: What are you reading right now?
- Replies: 135
- Views: 92363
Re: What are you reading right now?
I think I'll give it a shot some day (I can't stand by and see how the three books I got from the series are gathering dust on the shelves). Tolkien/Martin being different than that doesn't bother me as I don't like them very much. Tolkien's world-creation is outstanding but his prose is one of the...
- 13 Nov 2013 18:20
- Forum: Common Board
- Topic: Death lost the bet!
- Replies: 218
- Views: 44049
Re: Death lost the bet!
I think the idea here is that people did not want to lose their XP. So they were avoiding PvP at all costs. If that is what we want, no PvP then I think penalizing it is a good way to go. Some people, as I said, it is no issue for them. They can grind it back pretty quick. There are lots of people ...
- 12 Nov 2013 16:24
- Forum: Game - Guilds
- Topic: Mages on recoded balance
- Replies: 207
- Views: 58458
Re: Mages on recoded balance
We ain't 'fraid of no ghost!Kas wrote:Pff...we can't be defeated by some pesky scop.
*tease
- 11 Nov 2013 07:18
- Forum: Game - General
- Topic: Quest orbs
- Replies: 22
- Views: 6214
Re: Quest orbs
Or ... you could just go back to Sparkle. ;-) I hate cell phones. I refuse to have Genesis be a game you carry in your pocket everywhere you go, in likewise fashion. G. I understand your sentiment here, but you are always talking (or seem to be to me) about how we can make Genesis friendly towards ...
- 05 Nov 2013 18:06
- Forum: Web Client Bugs and Feature Requests
- Topic: Aliases and Spells
- Replies: 7
- Views: 4185
Re: Aliases and Spells
Type: javascript Body: if (args[1] === undefined ) { gwc.output.append(" -> Whom you want to heal? <-"); } else { gwc.connection.send("cast whateveryouwish $1",true); } There will be a problem with healing unintroduced ones, as they are related to by more than one description. B...
- 04 Nov 2013 22:48
- Forum: Web Client Bugs and Feature Requests
- Topic: Aliases and Spells
- Replies: 7
- Views: 4185
Re: Aliases and Spells
Hmm, I assume you mean this would have to be a JS alias then? Could you give me sort of a written out example to go by (both pattern and return portions), because as I am reading it and putting it in, I am getting errors about expected declarations and what not. This still gets back to my initial po...
- 04 Nov 2013 20:42
- Forum: Web Client Bugs and Feature Requests
- Topic: Aliases and Spells
- Replies: 7
- Views: 4185
Aliases and Spells
Hey, This may just be something to do with how I am creating aliases, but currently the way aliases work is a little troublesome for spell casters, in my opinion. For example if I have a spell called "superawesomeheal" and I alias it through the client to be "heal" = "cast s...