Search found 234 matches
- 14 Sep 2020 15:36
- Forum: Game - General
- Topic: Darkvision problems
- Replies: 15
- Views: 5450
Darkvision problems
Not too long ago, I noticed that I had darkvision but shouldn't have - no imbues or other special items being worn, no relevant spells active. (I submitted a bug report when I noticed it.) Also pretty recently, another player told me for a long time she thought she had permanent darkvision due to he...
- 11 Sep 2020 13:01
- Forum: Game - General
- Topic: The Nonsense of Genesis Alignment
- Replies: 9
- Views: 3325
- 11 Sep 2020 04:15
- Forum: Game - General
- Topic: The Nonsense of Genesis Alignment
- Replies: 9
- Views: 3325
The Nonsense of Genesis Alignment
I can understand why killing a good-aligned creature would make one less "good," more "evil." I cannot understand why killing an evil-aligned creature would necessarily make one more "good." If it's a knight killing a soldier of the BDA, ok, I get it. The knight is on a...
- 01 Sep 2020 18:52
- Forum: Game - Guilds
- Topic: plexus
- Replies: 59
- Views: 40684
Re: plexus
I very much agree with Alisa. Zhar's idea about dragon scales/skin has long been popular among monks, and Ckrik knows this.
- 28 Aug 2020 06:35
- Forum: Suggestion Box
- Topic: Assisting
- Replies: 13
- Views: 26091
Re: Assisting
The issue is this, things like you suggest only encourage more robotic behaviour. This is something I don't believe the admin wants and honestly in this I would fully agree with them too. I don't have an opinion on automating assist. I enjoy messing with triggers sometimes, but I can understand why...
- 16 Aug 2020 05:58
- Forum: Game - Guilds
- Topic: plexus
- Replies: 59
- Views: 40684
Re: plexus
- 16 Aug 2020 00:05
- Forum: Game - Help
- Topic: Icewall
- Replies: 1
- Views: 4188
Re: Icewall
Some of those quests can be done at GA, but Icewall in general is very dangerous. I would recommend going only with someone more experienced. Ironlike strength is required to access certain parts of Icewall, but just because you can access them doesn't mean it is safe or a good idea for you to do so.
- 13 Aug 2020 20:57
- Forum: Suggestion Box
- Topic: Thornlin Militia
- Replies: 15
- Views: 11415
Re: Thornlin Militia
Roleplay/guild flavour We're supposed to be a Militia, town protectors. Most of my Militia companions that I've met in the past were SoHM. It is because TM does suit them well - they use a wand or a staff (which counts as polearm) and it provides some added defense should they need it. However, SoH...
- 17 Jul 2020 20:52
- Forum: Game - General
- Topic: Autosneak
- Replies: 17
- Views: 6077
Re: Autosneak
I like Tarlok's idea about stealth causing additional fatigue - iff (if and only if) rogue classes had that mitigated at least somewhat by training, guild stat, or similar.
- 16 Jul 2020 18:27
- Forum: Game - General
- Topic: Autosneak
- Replies: 17
- Views: 6077
Re: Autosneak
1. You have one central point for balancing autosneak code instead of it being copy-pasted all over the place across different domains and then when it's updated in one guild the change isn't spread to the others (in case a bug was found). Having it in one place would ensure that it's working the s...