I approve of Nethack - however it might be "too much" for some people and as such a good place to start might be the more graphical Dungeon Crawl
https://crawl.develz.org/
Cheers
DaC
Search found 38 matches
- 28 May 2018 15:48
- Forum: Suggestion Box
- Topic: You hear the howling of the CwnAnnwn...
- Replies: 8
- Views: 2693
- 17 Apr 2018 12:42
- Forum: Game - General
- Topic: Elements
- Replies: 5
- Views: 2299
Re: Elements
Young one! Do not listen to above advise for in Minas Morgul there be COOKIES!
DaC
DaC
- 24 Sep 2017 13:42
- Forum: Game - Help
- Topic: Getting the Barrow Wight to come out?
- Replies: 8
- Views: 4271
Re: Getting the Barrow Wight to come out?
Thank you both for the good tips - I must say was very frustrated earlier.
/DaK
/DaK
- 22 Sep 2017 22:13
- Forum: Game - Help
- Topic: Getting the Barrow Wight to come out?
- Replies: 8
- Views: 4271
Re: Getting the Barrow Wight to come out?
Just tried to do this quest - read the words get trapped by a wight - kill it and then - no way out. I swear I wanna shoot myself every time I quest - remove all of the quests! its garbage content! No help from quest documents - its guide dont work No quest orb for wight quest Never attempted it bef...
- 18 Sep 2017 17:27
- Forum: Common Board
- Topic: Change to spellcasting and shieldwearing
- Replies: 46
- Views: 11519
Re: Change to spellcasting and shieldwearing
As tanky as they were you mean -> 90% spellfailure with 2 shields as it stands today means its not a viable option.
/DaK
/DaK
- 18 Sep 2017 15:20
- Forum: Common Board
- Topic: Change to spellcasting and shieldwearing
- Replies: 46
- Views: 11519
Re: Change to spellcasting and shieldwearing
Thanks for the meaningful attempt at a solution draugor, but I am almost constantly casting, so removing shields would mean I would hardly be able to get any defense from them. THats the point tho aint it? No heavy armours etc, but make shieldspells meaningfull and all you need, a wizard running ar...
- 18 Jul 2017 13:09
- Forum: Common Board
- Topic: Would-be Grief-Thieves - beware
- Replies: 43
- Views: 13773
Re: Would-be Grief-Thieves - beware
There has been some deletions recently and justified or not it does leave me with a sour taste in my mouth. Do I wish to sink in hundreds of days into a game and have it all - potentially - washed away in the future for any reason that I myself might view as unjust? Well the answer is "Yes"...
- 14 Jun 2017 23:20
- Forum: Game - Technical
- Topic: Sharing Mudlet Packages
- Replies: 21
- Views: 11285
Re: Sharing Mudlet Packages
That looks Great! I wonder can u roll it all up into a single package for others to install? Well yes but I dont think its such a good idea... Im not a coder I cant do magic. I make dirty fixes that are not optimised code wise. As an example I took Findis status bars moved them from top left corner...
- 14 Jun 2017 18:10
- Forum: Game - Technical
- Topic: Sharing Mudlet Packages
- Replies: 21
- Views: 11285
Re: Sharing Mudlet Packages
Excellent job Tarax - implemented it immediately! Here is a an example of my GUI at the moment. Note its a work in progress and some features function better than others. Packages used: Tabbed chat YATCO from mudlet forums: http://forums.mudlet.org/viewtopic.php?t=3163 Note: I downloaded an xml from...
- 12 Jun 2017 16:46
- Forum: Game - Technical
- Topic: Magic Map for Mudlet 3
- Replies: 42
- Views: 54128
Re: Magic Map for Mudlet 3
Hi I dont use GMCP at all for the chat window... I simply catch all but those excluded by words by the below regex. (not the best solution I agree as I need one for each say,chirp,shout etc). It would be of more use if this search for exclusions was done through a database or a table search. ^(.*(?<...