Search found 24 matches

by Tulasi
04 Oct 2018 15:45
Forum: Game - Help
Topic: Minas Tirith Wartime
Replies: 7
Views: 3629

Re: Minas Tirith Wartime

Up to very late last time the wartime was active in Middle Earth, those quests had some bugs that didn't allow them to start unless very special circumstances were met. This should be fixed now, so essentially, when the bridge between Minas Tirith and Ithilien goes down, wartime is active and the q...
by Tulasi
02 Oct 2018 11:29
Forum: Game - General
Topic: If the game were nerfed ...
Replies: 114
Views: 30349

Re: If the game were nerfed ...

To nerf or not to nerf, that is the question... If you nerf, some people will lose interest, this is inevitable. Also, the "supermyths" will always be there and never be reachable. If you don't nerf, more and more areas will have to open up to allow for more and more supermyths. ----------...
by Tulasi
02 Oct 2018 10:28
Forum: Game - Help
Topic: Minas Tirith Wartime
Replies: 7
Views: 3629

Re: Minas Tirith Wartime

Up to very late last time the wartime was active in Middle Earth, those quests had some bugs that didn't allow them to start unless very special circumstances were met. This should be fixed now, so essentially, when the bridge between Minas Tirith and Ithilien goes down, wartime is active and the qu...
by Tulasi
19 Sep 2018 17:25
Forum: Game - Guilds
Topic: What should a guild have for it's type?
Replies: 149
Views: 32707

Re: What should a guild have for it's type?

How about gradually, let's say over a period of two years, increasing white hits power to effectively decrease special power back to 100%, while at the same time gradually increasing all npc stats, so that a troll with a 100 stat average will have a 270 stat average in 24 months' time? If I'm pictu...
by Tulasi
19 Sep 2018 13:52
Forum: Common Board
Topic: New System for Items that Save
Replies: 33
Views: 10083

Re: New System for Items that Save

You have no problem with ever-lasting magic wands though, right? :D Well, only wands that I know of that are ever-lasting are nonmagical items to hold in your hand... And I rarely use any wands at all, so for me, they can have a duration of 24 hours held for all I care. Especially the one from Uria...
by Tulasi
19 Sep 2018 12:43
Forum: Common Board
Topic: New System for Items that Save
Replies: 33
Views: 10083

Re: New System for Items that Save

Invest into ironstones, never tank in your special imbued gear, and you are set with eq forever (or at least until this changes). edit: oh, Tulasi, regarding this: "-- Alternative 2: make unbreakable items follow the rules of the ogre equipment - Unbreakable = never save, ever." Keep in m...
by Tulasi
18 Sep 2018 16:51
Forum: Common Board
Topic: New System for Items that Save
Replies: 33
Views: 10083

Re: New System for Items that Save

Suggestions for things that should be adressed in this: Items that are unbreakable: -- Alternative 1: make nothing unbreakable (even FBB and crystal axe would dull) -- Alternative 2: make unbreakable items follow the rules of the ogre equipment - Unbreakable = never save, ever. Imagine seeing multip...
by Tulasi
07 Sep 2018 23:18
Forum: Game - Guilds
Topic: What should a guild have for it's type?
Replies: 149
Views: 32707

Re: What should a guild have for it's type?

Draugor, have you EVER done proper grinding as SoHM? No? I bet you haven't, not as a SoHM only, you probably did it as SoHM+layman. And no, the numbers might not be exactly right, but they're not that far of. Sure, if you grind with minor spells only, mage strength and a small shielding spell or tru...
by Tulasi
07 Sep 2018 20:39
Forum: Game - Guilds
Topic: What should a guild have for it's type?
Replies: 149
Views: 32707

Re: What should a guild have for it's type?

1. That other guilds have had this before is hardly an argument even worth commenting on, it's like when a child says "I want this because some other kid had it!". I'm not saying "take it away from warlocks", I'm saying "take it away from ALL layman guilds!" 2. High STR...
by Tulasi
07 Sep 2018 18:10
Forum: Game - Guilds
Topic: What should a guild have for it's type?
Replies: 149
Views: 32707

Re: What should a guild have for it's type?

Oooh, lots to look at here, and I can't say much about the OotS or EW's, as I've never been anything further than a seeker or ever an OotS myself: SoHM/WoHS true sight vs warlocks dark vision/see invis spell - Yes, SoHM/WoHS get a bonus to awareness, but see invisibility is OP for layman. SoHM/WoHS ...