Search found 106 matches

by Redblade
28 Jun 2021 11:30
Forum: Game - Guilds
Topic: Hiding titles
Replies: 53
Views: 49327

Re: Hiding titles

The same argument can be made to allow for players to make up their own titles. Genesis is a descriptive game... guild titles are a feature of that. And it is a feature I like and strongly support. I am not going to support options allowing the turning off of guild titles except in the case of rogu...
by Redblade
10 Jun 2021 20:14
Forum: Common Board
Topic: Patch week!
Replies: 25
Views: 6747

Re: Patch week!

So both most common caster bases (elf and gnome) have a discipline penalty! How's that any good? I really fail to see what was the aim here :/ Please someone of the wizteam, enlighten me. :( The aim was to make DIS more useful. Having three physical stats that mainly effect melee combat, and three ...
by Redblade
10 Jun 2021 15:57
Forum: Common Board
Topic: Patch week!
Replies: 25
Views: 6747

Re: Patch week!

Spell casting success now - for the first time - takes into account the targets stats (or stat) in comparison to the casters. Discipline is the caster dexterity now. A low disciplined caster is going to have a hell of a time successfully casting against a disciplined target. Waait wait hold up. So ...
by Redblade
08 Jun 2021 11:36
Forum: Common Board
Topic: Beta caster system..
Replies: 8
Views: 2430

Re: Beta caster system..

Yes, as Amberlee said, MM was identified as the guild that we feel probably needed it the most (together with WoHS), but MM is also technically a simpler guild. EC has five different branches, and both WoHS and EC have A LOT of spells and there are many different ways to play. As for being neutral,...
by Redblade
07 Jun 2021 10:05
Forum: Game - General
Topic: RE: Dormant PvP Abilities that hinders your movement
Replies: 18
Views: 8058

Re: RE: Dormant PvP Abilities that hinders your movement

I think hindering abilities is the only thing that so far makes it possible to actually get a pkill on a sizeable foe that can outrun you or run far away enough to lose you (remember, autohunt is now officially forbidden) - otherwise your foe just runs. Unless you win in a realm change and kill an e...
by Redblade
07 Jun 2021 09:49
Forum: Game - General
Topic: RE: Dormant PvP Abilities that hinders your movement
Replies: 18
Views: 8058

Re: RE: Dormant PvP Abilities.

Maybe I am just dense... but... :D So, you're solely speaking about movement-preventing PvP abilities? Better be clear than vote on something I didn't understand well (same as my note about annoying questions on the rules nextdoor thread) :D Well yes, but then the post says "PvP abilities"...
by Redblade
07 Jun 2021 09:47
Forum: Common Board
Topic: Autohunt/flee
Replies: 23
Views: 9430

Re: Autohunt/flee

Redblade: Sure, I agree that the more clear a rule is, the better. What specifically have you felt was unclear in the past, and is it still unclear? Do you have a suggestion on how to better write these rules? We can always tweak the wording in the rules to make things more clear, I am all for that...
by Redblade
02 Jun 2021 17:42
Forum: Game - General
Topic: RE: Dormant PvP Abilities that hinders your movement
Replies: 18
Views: 8058

Re: RE: Dormant PvP Abilities.

Maybe I am just dense... but... :D So, you're solely speaking about movement-preventing PvP abilities? Better be clear than vote on something I didn't understand well (same as my note about annoying questions on the rules nextdoor thread) :D Well yes, but then the post says "PvP abilities"...
by Redblade
02 Jun 2021 17:36
Forum: Common Board
Topic: Autohunt/flee
Replies: 23
Views: 9430

Re: Autohunt/flee

I am starting to get a bit annoyed that people try to find loopholes and use "creative" ways to interpret the rules in order to still be able to escape and/or hunt. Like, manually typing "track" and having triggers for the movement? Come on. I really do think ALL players underst...
by Redblade
02 Jun 2021 17:24
Forum: Game - General
Topic: RE: Dormant PvP Abilities that hinders your movement
Replies: 18
Views: 8058

Re: RE: Dormant PvP Abilities.

I read "PvP abilities" but those never got disabled - just some that prevent movement.
So what exactly is the vote about? What does "disabling PvP abilities" mean? Removing PvP as a whole from Genesis?
The question and therefore the options too are fairly unclear to me :)