Search found 229 matches
- 22 Jul 2011 00:51
- Forum: Suggestion Box
- Topic: Non-combat rooms, PvP
- Replies: 10
- Views: 3868
Re: Non-combat rooms, PvP
* Sparkle-Gelan boat (Berth 9, captain Sutec, entry room when boarding ship) worked just fine. I could attack and use specials. Did I try the wrong boat/room? * Common rooms from Sparkle tower, I don't know. For some reason I can't drop mice or ducks in them, so I guess no living beings can be dropp...
- 21 Jul 2011 00:13
- Forum: Suggestion Box
- Topic: Wizards and domains.
- Replies: 10
- Views: 3742
Re: Wizards and domains.
Definitely!Anahita wrote:I'd could see wizards specializing in areas of responsibility (guilds, quests, equipment, environment, whatever.) It might lend some consistency to the coding and technical way to interact with the game (syntax) and ease the burden of the AoB team.
- 20 Jul 2011 23:35
- Forum: Suggestion Box
- Topic: Wizards and domains.
- Replies: 10
- Views: 3742
Re: Seconds and Improper Information Flow
Then... LAVELLAN!strider wrote:If not Domains, then what?
Isn't he, like, the über fixer, sweeping the whole Genesis for bugs, typos and ideas, patching, cleaning, fixing and donning everywhere?
Or is it just because of me never leaving Sparkle/Shire that he seems to pop up everywhere?
- 20 Jul 2011 23:17
- Forum: Suggestion Box
- Topic: Non-combat rooms, PvP
- Replies: 10
- Views: 3868
Re: Non-combat rooms, PvP
Good point, Tapakah! But before reporting, I decided to test it. I just tried Sparkle church, but it actually seems to work halfway as I expected: I attacked Anahita until she fled into the church and then I followed her in there and the fight resumed until she died. Only problem was that I couldn't...
- 20 Jul 2011 00:14
- Forum: Suggestion Box
- Topic: Non-combat rooms, PvP
- Replies: 10
- Views: 3868
Re: Non-combat rooms, PvP
Hmm... Found where i learned about this: "help safe_rooms". Seems like the whole help text is false, then. Especially: * "there are no such rooms. The following exceptions exist:" Apparently not true. * "The fights that are already going on may continue in Common Board Rooms...
- 19 Jul 2011 22:26
- Forum: Suggestion Box
- Topic: Quest Docs
- Replies: 9
- Views: 4180
Re: Quest Docs
*sigh* Of course Tarax has to come in with some useful ideas and mess things up. Right... I guess something good might come out of this after all. Actually sounds like a possible solution that might work. I'll try to stay off this topic so you can continue this in peace, without more negative vibes ...
- 19 Jul 2011 16:05
- Forum: Game - Guilds
- Topic: Ents.. (rediculess idea for loony players)
- Replies: 5
- Views: 1764
Re: Ents.. (rediculess idea for loony players)
:lol: Immense work for something that few would gain on. No way! But still... Wonderful idea! I would love to see it! I would love to have ents playing! And I would love the thought of some day years from now, when I've grown big and old, converting to an ent myself, walking the woods, tending the t...
- 19 Jul 2011 01:24
- Forum: Suggestion Box
- Topic: Quest Docs
- Replies: 9
- Views: 4180
Re: Quest Docs
So i guess this whole discussion is moot, then.
Oh, well. Never did think it would lead to anything useful.
Oh, well. Never did think it would lead to anything useful.
- 18 Jul 2011 23:44
- Forum: Suggestion Box
- Topic: Quest Docs
- Replies: 9
- Views: 4180
Re: Quest Docs
Yes... I apologize for calling it stupid. I was trying to not clobber that thread with other stuff, but kept feeling forced to reply. So, since we now have a thread for quest docs I'll try to make my answer a bit more elaborate and hopefully less offensive. My first response to your suggestion (&quo...
- 18 Jul 2011 02:05
- Forum: Suggestion Box
- Topic: Time based recovery
- Replies: 44
- Views: 10784
Re: Time based recovery
Well, Obviously!
I gave a stupid answer to a stupid comment, making it short to not have this thread taken over totally. If someone moves this part to another thread or starts a new one, I'll be willing to argue further, but I'll stop messing up this thread... again.
I gave a stupid answer to a stupid comment, making it short to not have this thread taken over totally. If someone moves this part to another thread or starts a new one, I'll be willing to argue further, but I'll stop messing up this thread... again.