Search found 652 matches

by Arman
26 Oct 2016 00:00
Forum: Game - Guilds
Topic: Mages on recoded balance
Replies: 207
Views: 57548

Re: Mages on recoded balance

Every spell consumed expensive and rare herbs (herbs weren't anywhere near as prevalent as they are now). Herbs didn't save on players. And stocks of herbs were always low. No. Well, true, Mers ... not *EVERY* spell ... but the ones we needed to do serious pvp sure did. Plus, they consumed a single...
by Arman
24 Oct 2016 00:53
Forum: Game - Guilds
Topic: Mages on recoded balance
Replies: 207
Views: 57548

Re: Mages on recoded balance

Actually, MM is more a breeding ground for players who become wizards, rather than being where wizards put their alts. The reality of why the MMs are the way they are now is, in my mind, how magic guilds have evolved in Genesis over 25 years. Magic guilds are hard to code. Up until recently there wa...
by Arman
01 Oct 2016 05:27
Forum: Land of the Immortals
Topic: Magic Map Additions
Replies: 171
Views: 73000

Re: Magic Map Additions

I am only mapping Krynn in between projects getting reviewed! Leaving the rest of Genesis to Perrigrine
by Arman
30 Sep 2016 16:20
Forum: Land of the Immortals
Topic: Magic Map Additions
Replies: 171
Views: 73000

Re: Magic Map Additions

Pax Tharkas.
by Arman
29 Sep 2016 06:35
Forum: Suggestion Box
Topic: Move cadets and academy to Sparkle
Replies: 31
Views: 15795

Re: Move cadets and academy to Sparkle

The code for both those guilds are heavily linked to Gelan. Moving them out of the city and putting them elsewhere would be a massive piece of work. I'd probably suggest coming up with other solutions to the issues raised than that one. Interestingly, Calia used to be just south of Sparkle... You'd ...
by Arman
22 Sep 2016 10:39
Forum: Suggestion Box
Topic: Hobbits!
Replies: 18
Views: 7662

Re: Hobbits!

There aught to be more options for hobbits. As it stands there are only two and both require you to be good aligned. Evil hobbits would be an interesting addition. I think the fastest way to do this would be to remove the align restriction on the adventuresome hobbits. Or the addition of some new g...
by Arman
22 Sep 2016 09:06
Forum: Suggestion Box
Topic: Hobbits!
Replies: 18
Views: 7662

Re: Hobbits!

There aught to be more options for hobbits. As it stands there are only two and both require you to be good aligned. Evil hobbits would be an interesting addition. I think the fastest way to do this would be to remove the align restriction on the adventuresome hobbits. Or the addition of some new g...
by Arman
22 Sep 2016 09:03
Forum: Land of the Immortals
Topic: Mortal help for a wizard.
Replies: 7
Views: 5503

Re: Mortal help for a wizard.

Nice one Melarec! One thing that will also be needed is descriptions of "items" in the room description. If someone examines "ceiling", or "tunnel", or "peculiar lichens" / "lichens", what would they see? If those aren't defined, all you end up getti...
by Arman
21 Sep 2016 01:14
Forum: Land of the Immortals
Topic: Faerun Projects/Waterdeep
Replies: 15
Views: 10176

Re: Faerun Projects/Waterdeep

Great to hear!

I had the Waterdeep box set from back in the day, as well as Volo's Guide to Waterdeep. Sadly I have no idea where either of those are now. But if you can get hold of Volo's Guide, that is an incredible resource.
by Arman
21 Sep 2016 01:10
Forum: Game - General
Topic: Weekly quests
Replies: 12
Views: 5155

Re: Weekly quests

I had no idea of the Friday 'chef day' quest. And have only a vague awareness of the Wednesday weekly quests. I'd love to see the stats on who the people are who are regularly doing these events, and how many of those are newer characters? If the intention is to increase players on those days, can w...