Search found 58 matches

by Toferth
11 Jul 2018 20:41
Forum: Suggestion Box
Topic: Chef quest: make it persist over login
Replies: 3
Views: 1880

Chef quest: make it persist over login

Idea: Make speed boost permanent until end of Saturday (or 24h after completion - that would be even better as I could span it to my Saturday) no matter whether player is logged or not. Reasons: - Not everyone may/want to idle - People playing in PST timezone (-9h) are kind of punished - we play Fri...
by Toferth
22 Jun 2018 09:38
Forum: Game - General
Topic: Recent changes to crits and rng
Replies: 13
Views: 4340

Re: Recent changes to crits and rng

Yes game needs randomness. But not randomness to the moment where game becomes totally unpredictable. That's why "dice" are tweaked, or systems are built to be less random. I'm pretty sure some things in genesis do that right (skillchecks? Say you're not able to pick that lock *ever*), but...
by Toferth
19 Jun 2018 19:39
Forum: Game - General
Topic: Recent changes to crits and rng
Replies: 13
Views: 4340

Re: Recent changes to crits and rng

Random numbers are exactly that. Random. No they're not. Also what matters is their distribution. Standard deviation. Value boundaries. And other math stuff I forgot. As far as I know (some) modern games "cheat" with RNG to make it look more fair. Not sure if gen does that. The reason why...
by Toferth
01 Jun 2018 21:18
Forum: Suggestion Box
Topic: Fix black platemail and great mithril chainmail
Replies: 16
Views: 7263

Re: Fix black platemail and great mithril chainmail

Maybe it's the NPC "spells" that are not spells are not testing against magic resistance ;)
by Toferth
29 May 2018 19:54
Forum: Suggestion Box
Topic: You hear the howling of the CwnAnnwn...
Replies: 8
Views: 2747

Re: You hear the howling of the CwnAnnwn...

Lol.. you get health over GMCP for scripting in machine-readable form...
by Toferth
29 May 2018 04:45
Forum: Suggestion Box
Topic: You hear the howling of the CwnAnnwn...
Replies: 8
Views: 2747

Re: You hear the howling of the CwnAnnwn...

ADOM is better ;)

Also adom-style Banshee would be way cooler (oh the whine... ;) )
by Toferth
23 Feb 2018 19:36
Forum: Game - Technical
Topic: Yet another package for mudlet users (build 2018-02-22)
Replies: 2
Views: 2997

Re: Yet another package for mudlet users (build 2018-02-22)

One warning though: mapper does *NOT* handle overlapping rooms properly (as in places several rooms at the same location), so if you expect rooms to overlap, you have to shift rooms manually. Help request: If anyone knows algorithm that would *RELIABLY* insert room shifting overlapping rooms while k...
by Toferth
23 Feb 2018 18:40
Forum: Game - Technical
Topic: Yet another package for mudlet users (build 2018-02-22)
Replies: 2
Views: 2997

Yet another package for mudlet users (build 2018-02-22)

I've updated my scripts. Previous features are still there, scripts are still alpha, so test on throwaway profile. Old changelist/feature list: https://www.genesismud.org/forums/viewtopic.php?f=14&t=4316 Brief changelist: - MAPPER :) (although not as good as my previous mapper - still some thing...
by Toferth
15 Feb 2018 20:56
Forum: Game - Technical
Topic: Yet another package for mudlet users (alpha)
Replies: 11
Views: 7026

Re: Yet another package for mudlet users (alpha)

I don't want to help with botting, but that's not as hard as you think ;)

Jokes aside - can someone move this offtop to new thread so only package updates are discussed here?
by Toferth
15 Feb 2018 19:52
Forum: Game - Technical
Topic: Yet another package for mudlet users (alpha)
Replies: 11
Views: 7026

Re: Yet another package for mudlet users (alpha)

You setup ship triggers on ship arriving, not npc talking otherwise someone can foul you.
Same for arrival.