Search found 234 matches
- 02 Mar 2020 08:33
- Forum: Game - Guilds
- Topic: Ability Transparency
- Replies: 17
- Views: 6956
Re: Ability Transparency
Internally in the guilds? Sure. Readily available for everyone on every ability? Nope. The meta has become too strong in Genesis as it is and the mysteries are mostly gone. I agree. Maybe it's irreversible now, but if so that's a shame. I like helping people, and getting help when I need it, but I ...
- 02 Mar 2020 08:28
- Forum: Game - General
- Topic: How do you 'view' Genesis?
- Replies: 16
- Views: 18124
Re: How do you 'view' Genesis?
I flip back and forth between a very "immersive" experience - by which I mean I read carefully and slowly, imagining my character and how she responds to these things - and something more outcome-based as Nils described. My game life is oddly inverse to my actual life. IRL I love time alon...
- 24 Feb 2020 14:23
- Forum: Suggestion Box
- Topic: Option to mute NPC communications
- Replies: 1
- Views: 2522
Re: Option to mute NPC communications
Good idea.
- 22 Feb 2020 08:26
- Forum: Game - Help
- Topic: Getting back into the gnome camp
- Replies: 6
- Views: 3316
Re: Getting back into the gnome camp
I am very very curious what you did to "anger the gnomes."
- 16 Feb 2020 18:33
- Forum: Praise and Thanks
- Topic: Cherek does good for the realms!
- Replies: 2
- Views: 7847
Re: Cherek does good for the realms!
There seems to be more energy around here lately, and I think that is largely due to Cherek's recent influence. Some of it may also be due to the general sense that wizards are active and listening to players, especially in terms of the engagement on Discord as well. So thank you to Cherek, and to a...
- 16 Feb 2020 18:19
- Forum: Suggestion Box
- Topic: Need more players, not less guilds
- Replies: 10
- Views: 5186
Re: Need more players, not less guilds
We have too many neutral options and players seeking them to avoid taking a side in any conflict unless it suits their particular interests. ... I can think of three options which should allow for neutrality: monks, red robed wizards, and mercenaries. The first have the penalty of being a very defe...
- 16 Feb 2020 17:55
- Forum: Game - Guilds
- Topic: Ability Transparency
- Replies: 17
- Views: 6956
Re: Ability Transparency
You could also have books in the sparkle library to detail general skills. Since there is already guild information there.. or perhaps there's an old retired adventurer in the new pub that you might be able to pry the information out of. Whether that's challengin them at arm wrestling to get an ans...
- 14 Feb 2020 23:51
- Forum: Game - General
- Topic: Magic Maps
- Replies: 21
- Views: 7905
Re: Magic Maps
The new magic map work on Thalassia is amazing. Great work!
- 14 Feb 2020 23:45
- Forum: Suggestion Box
- Topic: Need more players, not less guilds
- Replies: 10
- Views: 5186
Re: Need more players, not less guilds
I'm glad you made that thought public, Cherek. I'm grateful for the opportunity to say immediately that I think that is totally the wrong direction, and for the chance that others will agree and give you clear, direct feedback on it.
- 13 Feb 2020 19:02
- Forum: Game - General
- Topic: Magic Maps
- Replies: 21
- Views: 7905
New magic map rendering of the Silent Forest
Greetings. There has been some talk on Discord about the new way in which the magic map renders the Silent Forest in Calia. It used to show most exits clearly / obviously, with an exception near the top of the map, that I think was intentionally cryptic. Then the map changed, so that that part of it...