Search found 418 matches
- 01 Jul 2022 23:07
- Forum: Keeper's Korner
- Topic: Fact-checking and critical thinking
- Replies: 99
- Views: 124687
Re: Fact-checking and critical thinking
why not just have an "options see numbers on/off" or something similar, to level the playing field, clear up misconceptions, and make sure that everyone has access to the same information in a sanctioned way? Let me start by saying this isn't the worst of ideas, and I know -I- would love ...
- 31 May 2022 18:54
- Forum: Game - Guilds
- Topic: Arman and Ranger Recode
- Replies: 41
- Views: 36727
Re: Arman and Ranger Recode
That's funny!
- 29 Apr 2022 20:36
- Forum: Game - General
- Topic: Mercenaries nerf
- Replies: 5
- Views: 2572
Re: Mercenaries nerf
Yes, I can get behind the reasoning of making mercenaries worse to force players into other, more unique/factional, guilds. But if that's the case, why not be up front about it instead? And if that really is the reasoning, why not make it count? Slash the special attack in half, cap main skill at su...
- 29 Apr 2022 17:40
- Forum: Game - General
- Topic: Mercenaries nerf
- Replies: 5
- Views: 2572
Mercenaries nerf
Any particular reasoning behind the out of the blue nerf to mercenaries? I've always been of the understanding that the point of the mercenaries were exactly their ability to specialize, and had the somewhat weaker special attack as a direct consequence of their versatility? There's a lot to be said...
- 29 Apr 2022 17:33
- Forum: Game - General
- Topic: Sailing events
- Replies: 10
- Views: 3695
Sailing events
Excited for the change, but some thoughts: Suddenly throwing a ship off course = only frustration, nobody likes frustration. Depending on how high the chance of getting thrown off = a lot/most of the zooms (see also teleportation) will happen without a hitch, not really adressing the problem. Altern...
- 29 Mar 2022 15:23
- Forum: Game - Guilds
- Topic: Mariners
- Replies: 14
- Views: 9176
Re: Mariners
Nils likes Arman's post.
- 27 Mar 2022 21:45
- Forum: Game - General
- Topic: [POLL] New mortal levels
- Replies: 35
- Views: 19406
- 25 Mar 2022 16:51
- Forum: Game - General
- Topic: [POLL] New mortal levels
- Replies: 35
- Views: 19406
Re: [POLL] New mortal levels
Here, I'll help - Leviathan, Colossus, Myrmidon, Barrage, Juggernaut, Behemoth, Tarasque, Dreadnought, Mastadon
- 22 Mar 2022 11:26
- Forum: Game - Guilds
- Topic: Mariners
- Replies: 14
- Views: 9176
Re: Mariners
Haven't you heard? If I suggest, complain about or critique something wizards won't touch it in fear of doing my bidding.
I have no comment on Mariners - other than that I am now one. Draw your own conclusions.
I have no comment on Mariners - other than that I am now one. Draw your own conclusions.
- 28 Jan 2022 23:41
- Forum: Game - Equipment
- Topic: Equipment, a lottery.
- Replies: 26
- Views: 16368
Re: Equipment, a lottery.
A system where whenever an item breaks forces an increase of the the spawn rate on said item could be a quick and effective band-aid on the current. It could even out some of the differences in regards to dulling.