Sorry, I got this! Heh.
I created 'root' as a character and he was automatically turned into master of the mud. Good to go!
Search found 21 matches
- 06 Mar 2018 11:42
- Forum: Cornucopia - Everything Else!
- Topic: About Wizhood
- Replies: 14
- Views: 11494
- 06 Mar 2018 02:14
- Forum: Cornucopia - Everything Else!
- Topic: About Wizhood
- Replies: 14
- Views: 11494
Re: About Wizhood
I tried following the recommendations and I now have my own local mud, yay! But how do I upgrade my character to a wizard in the game, so I can start coding things? I suppose I need all kinds of rights on my own mud to be able to make files and stuff. :) Any suggestions where I can find this kind of...
- 16 Jan 2018 00:21
- Forum: Game - Guilds
- Topic: Hint?
- Replies: 3
- Views: 2334
Hint?
So my ALT has found the apparatus in the mountains and wants to join the Necromancers, but he/she needs to dial a number between 000 and 999. Any hints where to find this number?
Have fun out there!
Have fun out there!
- 27 Nov 2017 16:13
- Forum: Land of the Immortals
- Topic: Quest Updates
- Replies: 17
- Views: 14847
Re: Quest Updates
Two quests from Shire do not appear on the quest orbs (until you have solved them), which means that new players cannot get hints on these quests.
The quests are:
Adventuresome Hobbits Entrance
and
Climb Quest
The quests are:
Adventuresome Hobbits Entrance
and
Climb Quest
- 09 Jul 2017 23:30
- Forum: Game - Help
- Topic: Global pack bug, and where to report it
- Replies: 5
- Views: 2553
Re: Global pack bug, and where to report it
I reported it a few months ago, so I am sure it is being looked at. It's fairly easy to reproduce this bug. Just try spamming <open pack> ten or twenty times and many of them will be fails: "What?". Same thing with <close> command. Almost feels like there is a timer on the command, so it w...
- 08 May 2017 21:33
- Forum: Game - General
- Topic: Milestone
- Replies: 18
- Views: 5645
Re: Milestone
We have been around 80 several times during the weekend and now this?!
Awesomeness! x1000
Awesomeness! x1000
- 02 Nov 2016 04:43
- Forum: Game - General
- Topic: Problems Thread
- Replies: 40
- Views: 22190
Re: Problems Thread
I know something similar has been suggested before, but I want to suggest it anyway, because I want to add that bit more to the new players, so they do not have to spend 5-10 years to come as 'big' as some of the really big ones. Personally my characters have never been bigger than Titan/Champion, b...
- 02 Nov 2016 02:56
- Forum: Game - General
- Topic: Problems Thread
- Replies: 40
- Views: 22190
Re: Problems Thread
How about adding other possible ways to gain quest experience? Time spent in the game (will reward those that want to roleplay), using your craft, or delivering packets, to gain general experience, but change it slightly so that a small amount turns out as quest experience. Those are a few examples...
- 02 Nov 2016 02:27
- Forum: Game - General
- Topic: Problems Thread
- Replies: 40
- Views: 22190
Re: Problems Thread
How about adding other possible ways to gain quest experience? Time spent in the game (will reward those that want to roleplay), using your craft, or delivering packets, to gain general experience, but change it slightly so that a small amount turns out as quest experience. Those are a few examples ...
- 12 Mar 2015 17:40
- Forum: Game - Technical
- Topic: GMCP - Mana always "in a bad shape".
- Replies: 2
- Views: 3301
GMCP - Mana always "in a bad shape".
Hello! I have recently begun working with GMCP on my cMud, and for the most part it works great. As you can see from my status window, I have char.vitals split up in health, mana, fatigue, food- and drinklevels and intoxication. I used a bit of code that I found elsewhere on the Gen forums to update...