Search found 213 matches
- 11 Feb 2011 21:08
- Forum: Suggestion Box
- Topic: GoG Sponsored Genesis-wide Lottery!
- Replies: 20
- Views: 5375
Re: GoG Sponsored Genesis-wide Lottery!
I am against picking and choosing. I think it would be better if it were all a mystery.
- 10 Feb 2011 23:15
- Forum: Suggestion Box
- Topic: GoG Sponsored Genesis-wide Lottery!
- Replies: 20
- Views: 5375
Re: GoG Sponsored Genesis-wide Lottery!
Yeah, I would rather get some fantastic one of a kind item than money, money is relatively easy enough to come by. Equipment on the other hand is more rare and I hunt equipment and not coins.
- 10 Feb 2011 03:13
- Forum: Suggestion Box
- Topic: Player-owned shops
- Replies: 4
- Views: 2340
Re: Player-owned shops
Ah the pipe very good choice. But as for the shops it's nifty idea and I could see this be implemented later on in the future but how about it goes along with the rich men's club? Where you have to become a rich man and then have to have a certain rich men's title so it is a greater money sink.
- 07 Feb 2011 02:27
- Forum: Suggestions Board
- Topic: Second characters
- Replies: 16
- Views: 7371
Re: Second characters
The retirement idea is nifty
- 06 Feb 2011 20:27
- Forum: Suggestions Board
- Topic: Second characters
- Replies: 16
- Views: 7371
Re: Second characters
This... is... BRILLIANT! Sure your second will grow insanely fast but it would be amazing!
- 01 Feb 2011 08:25
- Forum: Suggestion Box
- Topic: Leveling Meter
- Replies: 50
- Views: 11418
Re: Leveling Meter
I know someone out there has already figured out I forget who. It wasn't totally accurate was off by I think at most 5 progress levels but I never did keep tabs on that information. Was only from hero to legend though.
- 19 Jan 2011 23:59
- Forum: Game - Technical
- Topic: CMUD/ZMUD Script Samples
- Replies: 56
- Views: 36204
Re: CMUD/ZMUD Script Samples
Earth, youre good.
- 19 Jan 2011 10:54
- Forum: Game - Technical
- Topic: Herb gathering code (zMud 7.21)
- Replies: 48
- Views: 21838
Re: Herb gathering code (zMud 7.21)
If you are using any version of zmud creating scripts that work smoothly is incredibly easy. No need for complex triggers.
- 15 Jan 2011 07:19
- Forum: Game - Technical
- Topic: Herb gathering code (zMud 7.21)
- Replies: 48
- Views: 21838
Re: Herb gathering code (zMud 7.21)
Ok so here is what I would do, and is what I do. Open up wordpad and set it up just as it below and save it as herber: #T+ {You search everywhere and find no herbs};#T+ {Your search reveals nothing};#T+ {You find (%*)!};#read 1 n search here for attanar e search here for whitehorn e search here for ...
- 14 Jan 2011 21:33
- Forum: Game - Technical
- Topic: Herb gathering code (zMud 7.21)
- Replies: 48
- Views: 21838
Re: Herb gathering code (zMud 7.21)
There is an easier way to do this without the need of variables and what not, just simple triggers and works smoothly.