Search found 310 matches
- 10 Jan 2023 08:18
- Forum: Game - General
- Topic: Problems & Solutions, by yours truly.
- Replies: 37
- Views: 12728
Re: Problems & Solutions, by yours truly.
in a lot of ways what is actually going to happen sounds a lot like what people were asking for. the balancing upwards.
- 09 Jan 2023 14:16
- Forum: Praise and Thanks
- Topic: Thank you, Wizards
- Replies: 8
- Views: 5584
Re: Thank you, Wizards
I really appreciate the wizards asking for opinions to I love giving my opinion, sorry it had to blow up there. I do second Taran's opinion ziz and varian has been kind of my heroes latly, with all the bugs they have fixed and all the work they and the others have done on guild balancing, the magic ...
- 09 Jan 2023 14:06
- Forum: Game - General
- Topic: Problems & Solutions, by yours truly.
- Replies: 37
- Views: 12728
Re: Problems & Solutions, by yours truly.
I would not like to roll back permasaves, i like them, but if they did, keep permasaves on minor stuff you can just buy in shops like jars, and easy to get ammo. :D maybe herbs and food as well, for quality of life. it looks like more people like perma saves anyhow so um good. I do like the idea of ...
- 07 Jan 2023 19:11
- Forum: Game - General
- Topic: Changes.
- Replies: 34
- Views: 9709
Re: Changes.
balancing as in making the numbers generally line up mathematically . people can still have perks and weaknesses, we do not need to minimize everything to human norm to be fair, if they set it up with kinda of a point buy it can be fair with minimal impact. gobbos still get technically the best str...
- 07 Jan 2023 14:18
- Forum: Game - General
- Topic: Changes.
- Replies: 34
- Views: 9709
Re: Changes.
note my post i was making fun of the two extremes, you are right, most people who stay are going to be in the middle. so catering to either extreme is likly a mistake. but i am definitely saying we should not rollback because a lot of good changes have happened, and as things happen a new balance al...
- 06 Jan 2023 22:26
- Forum: Suggestion Box
- Topic: Guild token organizers
- Replies: 2
- Views: 1953
Guild token organizers
im not sure if this is even possible but seeing some recent bug discussions of guild pins preventing wearing armor or necklaces and song books/spellbooks interupting reads it made me think. ((I am sure there are many more, these were just ones i saw discussed )) what if we could get a bookbag or tok...
- 03 Jan 2023 13:55
- Forum: Suggestion Box
- Topic: Myth Prog Tracker
- Replies: 22
- Views: 15692
Re: Myth Prog Tracker
it could end up say being just a club (at first) only for maxed players like the wizepersons club that just gives you some cosmetic stuff like ability to make your race something unique, and some emotes.
- 03 Jan 2023 07:27
- Forum: Suggestion Box
- Topic: Myth Prog Tracker
- Replies: 22
- Views: 15692
Re: Myth Prog Tracker
omg DRAGONS!!! that sounds awesome, you could have different color dragons that simulate different races gold for dwarf silver for elf black for goblin similar stat bonuses and guild allows cause they could have a humanoid form. to be simple or maybe have a few area specific special elit race guilds...
- 03 Jan 2023 01:12
- Forum: Suggestion Box
- Topic: Myth Prog Tracker
- Replies: 22
- Views: 15692
Re: Myth Prog Tracker
I love this idea, or just in general i litterally have a notepad that after every day i meditate and compare any stat chsnged to previous day so i can "see my experience bar move." and im only an expert and i find it slow and frustrating to not see much difference in my stats for days or w...
- 02 Jan 2023 13:25
- Forum: Game - Help
- Topic: non-fighting options
- Replies: 13
- Views: 6012
Re: non-fighting options
Varian and I have also discussed some additions to smiths and other crafts to make them more relevant for today's Genesis. In currently a gardener due to lfind i was a smith in the past, i dropped smith cause churning stuff i didn't use was less fun than herbing cause i did use herbs, but if smiths...