Search found 37 matches

by Einar
10 Oct 2014 15:22
Forum: Land of the Immortals
Topic: Crafting - fishing and hunting
Replies: 13
Views: 16336

Re: Crafting - fishing and hunting

possibly in the future some form of tailor or other shop where you can bring your skin and get nice, custom things from it (packs, clothing, cloaks etc.). What if we would go a one step further from there and depending on quality of skin you could get items which actually gives some substantial bon...
by Einar
07 Oct 2014 11:07
Forum: Game - General
Topic: Possible crash (ugh ...)
Replies: 9
Views: 3081

Re: Possible crash (ugh ...)

I doesn't work for me. Seems there is some kind of connection established but there is no text broadcasted.
by Einar
24 Dec 2013 01:03
Forum: Game - Technical
Topic: CMUD Mapping
Replies: 3
Views: 3210

Re: CMUD Mapping

To avoid creating door make sure you got unchecked Auto Door creation option at Strings and Doors tab.
Feel free to test my gmcp trigger too - it captures the room name and exits so it should solve problem with
mapper lagging behind and draw the room instantly (almost).
by Einar
07 Dec 2013 18:22
Forum: Game - Technical
Topic: Health Commands
Replies: 14
Views: 7635

Re: Health Commands

Alexi: I cannot see your attachment but you need to type h enemy not health enemy - it won't work if you don't use 'h enemy' and it won't autoupdate unfortunately.
by Einar
07 Dec 2013 14:57
Forum: Cornucopia - Everything Else!
Topic: What are you reading right now?
Replies: 135
Views: 100987

Re: What are you reading right now?

Right now at my house J. Irving is obligatory reading - I'm nearly done with World According to Garp - I really enjoyed his books but I got mixed feelings regarding that one, quite the same as I had reading The Cider House Rules. From time two time I read few pages of Notebooks of Don Rigoberto by L...
by Einar
07 Dec 2013 13:17
Forum: Game - Technical
Topic: Health Commands
Replies: 14
Views: 7635

Re: Health Commands

Alexi: I've set up trigger to capture the health of your enemy only if you type:
h enemy
by Einar
06 Dec 2013 22:50
Forum: Game - Technical
Topic: Health Commands
Replies: 14
Views: 7635

Re: Health Commands

Manglor: to answer your first question - of course it is possible but solution depends on what you would like better to have - graphic bar in main window as your example: ***========== or gauge bar as for health and fatigue. I haven't tried to customise the shape of button - it might be possible (I'...
by Einar
06 Dec 2013 11:16
Forum: Game - Technical
Topic: Health Commands
Replies: 14
Views: 7635

Re: Health Commands

Having just one button for health of your actual 'target' is quite easy to code but having buttons for all enemies in location is more complicated as you don't know how many of them could there be - it changes dynamically and no one cannot predict how big number of buttons you would need. I can make...
by Einar
04 Dec 2013 22:46
Forum: Game - Technical
Topic: Mud client layout
Replies: 22
Views: 11532

Re: Mud client layout

There should be two triggers - one Char.Vitals and second Char.Status (via Char.Status one can obtain mortal level of character so actually it is not necessary for vitals status bars). I suggest to delete all prior imported gmcp triggers and import them from the file I've attached to this post. I sh...