Awww yiss!Perrigrine wrote:The Holm and the baths have been added to the magic map of Avenir!
Search found 496 matches
- 09 Jun 2017 21:47
- Forum: Land of the Immortals
- Topic: Magic Map Additions
- Replies: 171
- Views: 73136
Re: Magic Map Additions
- 06 Jun 2017 19:31
- Forum: Suggestion Box
- Topic: Gardeners Ideas
- Replies: 22
- Views: 8435
Re: Gardeners Ideas
This would make sense in a sandbox style economy where you buy your land and use various crafting skills or even styles and start buil.... *drools*. I guess that would be too much of a standalone addition, wouldn't it? Unless every craft guild gets one. Gardeners with their gardens, smiths with thei...
- 31 May 2017 11:37
- Forum: Game - Guilds
- Topic: Ranger guild recode ...
- Replies: 163
- Views: 48769
Re: Ranger guild recode ...
I could see a buff in offensive power and regeneration (so that you are not in a vegetable state easily) helping Rangers to really fit that "grinder" fighting style. And/or target buff their pots! However, I think we need a utilization of the stealth skills, maybe even with a special. Espe...
- 31 May 2017 02:34
- Forum: Game - Guilds
- Topic: Ranger guild recode ...
- Replies: 163
- Views: 48769
Re: Ranger guild recode ...
I would miss magic so badly, if that part was removed. Would probably join the Heralds in desperation, even before they get reworked
- 30 May 2017 09:18
- Forum: Land of the Immortals
- Topic: Making non-magical items always save
- Replies: 60
- Views: 34225
Re: Making non-magical items always save
I see the point. What about the Merc/blademaster combo though (or more, if they exist)?
- 29 May 2017 16:23
- Forum: Game - Help
- Topic: Cure to Poison
- Replies: 4
- Views: 2238
Re: Cure to Poison
• Some people can cure it with their special skills. • Some potions may counter/slow/diminish the poison. • There may be herbs for it but I do not know of them. • Wear gloves when you pick herbs cause even touching sometimes makes you itchy for hours. • You can rest at the church for tiredness and i...
- 29 May 2017 16:19
- Forum: Web Client General Discussion
- Topic: Args Explained
- Replies: 10
- Views: 9401
Re: Args Explained
In my experience, coding consists of copying stuff you have no idea how/why work (but they do) and then adding/replacing stuff to make your case work. So I wouldn't worry about that!Kwevin wrote:What the heck is all in that "gwc" thingy?
- 29 May 2017 11:18
- Forum: Game - Technical
- Topic: Becoming "blind"
- Replies: 25
- Views: 9226
Re: Becoming "blind"
Seriously, this is rage-quit inducing and happens about as many times as there are meals per day. And I'm a halfling. Any news?
- 28 May 2017 10:56
- Forum: Game - Technical
- Topic: Mudlet help
- Replies: 19
- Views: 8075
Re: Mudlet help
Is there a way to use the mentioned (.+) in the browser triggers?
e.g. You find a (.+) --> put (.+) in backpack or something?
e.g. You find a (.+) --> put (.+) in backpack or something?
- 26 May 2017 09:19
- Forum: Game - Technical
- Topic: Becoming "blind"
- Replies: 25
- Views: 9226
Re: Becoming "blind"
Soft leather backpack (from green oaks I believe?) and an iron oil-lamp (not sure where from but I think they are the same pretty much anyway?) I don't know what you mean by constants for the bug if not the above. Edit: I don't know how stuff is coded but my guess would be that I get the (-lamp ligh...