Search found 87 matches

by Skythus
11 Jan 2021 20:24
Forum: Suggestion Box
Topic: Stealth guild for newbies?
Replies: 17
Views: 10816

Re: Stealth guild for newbies?

On one hand, stealth is the most difficult thing for newbies to learn. On the other, they shouldn't have a target on their backs, It would be odd for a starter thief guild to not have all traditional thief skills. A "hunter" guild with bow/knife that would hunt animals for money would be c...
by Skythus
08 Jan 2021 21:29
Forum: Game - Guilds
Topic: The rise of the Nameless Horror!
Replies: 73
Views: 32570

Re: The rise of the Nameless Horror!

I think it would be really cool. But didn't the guildmaster leave gen? Seems like a consent issue. I propose an alternative, the "Order of the Glittering Unicorn" that is functionally identical but thematically different enough to be considered our own intellectual property. Bronie Knights...
by Skythus
07 Jan 2021 04:49
Forum: Game - General
Topic: Racial Rebalancing News?
Replies: 69
Views: 18113

Re: Racial Rebalancing News?

I like the idea of setting attributes in character creation, such as alignment. Although this would drive us closer to class-based, an "all human stats" system with variants toward warrior, mage, and thief would be interesting.
by Skythus
07 Jan 2021 00:59
Forum: Game - Guilds
Topic: Close the thief guild!
Replies: 36
Views: 21471

Re: Close the thief guild!

Sounds cool. A cheap shot to avoid combat and escape, with emphasis on exploration. I support pacifist/craft thieves!
by Skythus
06 Jan 2021 23:37
Forum: Game - Guilds
Topic: Close the thief guild!
Replies: 36
Views: 21471

Re: Close the thief guild!

It seems to me that currently thieves are used for combat more than anything else, as half the stuff is unpickable. Cheap shot+backstab with skills increased to occ level is the only way I personally see them being used
by Skythus
06 Jan 2021 23:11
Forum: Game - General
Topic: Racial Rebalancing News?
Replies: 69
Views: 18113

Re: Racial Rebalancing News?

TL:DR Remove the dexterity-penalty on the dwarf (equal a human) Make a (working) rogue-type guild for the hobbit/kender Wait for Arman to fix the magic system for the gnome and elf Make humans great again! I agree with pretty much the whole thing, except humans. Until the magic recode they're king,...
by Skythus
04 Jan 2021 07:08
Forum: Game - Equipment
Topic: Changes to Equipment
Replies: 51
Views: 29889

Re: Changes to Equipment

Cherek is my #1 former AoE turned Keeper

It will be interesting to see how many exist in 90 days. It would be cool to see a chart of the top tier items and how many exist that you could check in game
by Skythus
04 Jan 2021 07:06
Forum: Game - General
Topic: Alignment
Replies: 64
Views: 13826

Re: Alignment

It will be faster for evils to become good.. and slower for goodies to become evil. I would find that to be an excellent solution. :) Thematically I think that's strange. Why not impose restrictions on evil guilds themselves to keep it "harder" to be good but not give evil the freedom to ...
by Skythus
02 Jan 2021 22:07
Forum: Game - General
Topic: Alignment
Replies: 64
Views: 13826

Re: Alignment

I think a lot of the alignment argument is a symptom of not having enough enemies to grind. Of course there are other things, like EQ availability, quests, etc.
by Skythus
02 Jan 2021 05:33
Forum: Game - General
Topic: Alignment
Replies: 64
Views: 13826

Re: Alignment

If we think about it irl, you probably wouldn't trust your friend to be a Knight of Solamnia if they had spent years murdering civilians under the banner of Takhisis. In many cases killing people who are innocent, even if closer to neutral is frowned upon. I like Arman's idea of factions, but that w...