Great and thank you for coding it.
Now we know there's no speed like elemental speed
Search found 91 matches
- 19 Mar 2018 19:02
- Forum: Suggestion Box
- Topic: Combat speed
- Replies: 17
- Views: 5790
- 03 Mar 2018 12:20
- Forum: Common Board
- Topic: Tharkadan mountain pass open!
- Replies: 41
- Views: 9347
Re: Tharkadan mountain pass open!
I wonder where would be genesis without Arman ... ?
Great job ! We DO appreciate the work you do for our fun !
Great job ! We DO appreciate the work you do for our fun !
- 21 Feb 2018 12:04
- Forum: Game - General
- Topic: Term Limits on Guild Leaders
- Replies: 30
- Views: 8509
Re: Term Limits on Guild Leaders
Because some corruption actually HURT the game people play? It's good if people have a way of intervening, like regular votes or even assassination to get rid of said asshats that hurt the guilds and the game.(Cheers to you Einar!) Now look at guilds like Neidar. No term limits, no idle timer.. No ...
- 15 Feb 2018 19:57
- Forum: Game - Technical
- Topic: Yet another package for mudlet users (alpha)
- Replies: 11
- Views: 6795
Re: Yet another package for mudlet users (alpha)
Great work but WaitForShip of mine work on triggers too, without #wait. Let me explain again (i am terribly at explaining things) : I want scipt that . Do_path to the place where _might be some NPC, I want to kill them all if thats possible (theres noone killing them) and do my way back , wait 2 sec...
- 15 Feb 2018 16:45
- Forum: Game - Technical
- Topic: Yet another package for mudlet users (alpha)
- Replies: 11
- Views: 6795
Re: Yet another package for mudlet users (alpha)
Thanks but i don't see possibility to tempTimer after unknow time. I want to do something like : WaitForShip /unknow time, i just wait until it comes, set in, and then run rest after i disembark go_path /simple path do_something #wait 2000 /my do_something starts a command that allow me to move on a...
- 14 Feb 2018 21:21
- Forum: Game - Technical
- Topic: Yet another package for mudlet users (alpha)
- Replies: 11
- Views: 6795
Re: Yet another package for mudlet users (alpha)
Looks you're good with mudlet so got a question :
i use zmud and command i use there and the one i could not find in mudlet is : #WAIT (not #alarm).
Is there in mudet something like #wait that not just delay commands after but stops everything after it ?
i use zmud and command i use there and the one i could not find in mudlet is : #WAIT (not #alarm).
Is there in mudet something like #wait that not just delay commands after but stops everything after it ?
- 04 Feb 2018 11:57
- Forum: Game - Help
- Topic: Where to grind on which level?
- Replies: 191
- Views: 188867
Re: Where to grind on which level?
Red fang training camp made by Zignur is great Great Adventurer-Expert area.
The Kabal guards are boosted as well and fit Rising Hero-Titan/Champion-Legend ....
And dark Elves/Ogres are no longer "not for mages" ?
The Kabal guards are boosted as well and fit Rising Hero-Titan/Champion-Legend ....
And dark Elves/Ogres are no longer "not for mages" ?
- 04 Feb 2018 11:48
- Forum: Game - General
- Topic: Calof/Baxter alignment?
- Replies: 69
- Views: 16305
Re: Calof/Baxter alignment?
Yes. I do see conspiracy here. From official list : Champion-Legend War Areas, Krynn/Ansalon (good/evil) Ogres and Dark Elves, Avenir (neutral?) (for melee players only) Orcs, Shades, Vampires, Faerun (evil) Trolls, Neraka (evil) Myth Trolls, Terel (evil) Trolls, Mithas (evil) Minotaurs, Ice Wall (...
- 31 Jan 2018 21:44
- Forum: Game - General
- Topic: Calof/Baxter alignment?
- Replies: 69
- Views: 16305
Re: Calof/Baxter alignment?
Getting both : holy/damned is about as hard for both sides but as neutral I must say : getting "holy" seems to be bit more an adventure. Not sure if getting "damned" was an "wanna to" or DAs have to be damned (not just evil) this time. But I am pretty sure Syrk misses f...
- 24 Jan 2018 15:56
- Forum: Land of the Immortals
- Topic: Magic Map Additions
- Replies: 171
- Views: 83415
Re: Magic Map Additions
Guess TrollShaws may have some bug : location 2w,2n and 2w,2n,ne from enterance is the buggy on map ?