Search found 431 matches
- 24 Mar 2010 18:33
- Forum: Game - Help
- Topic: Ever take down "I like to run away..." Gilbert?
- Replies: 10
- Views: 2994
Re: Ever take down "I like to run away..." Gilbert?
If you're not a sword user who's fighting a certain faction of Genesis going through all the trouble to kill him isn't really worth it.
- 24 Mar 2010 00:04
- Forum: Game - Help
- Topic: Market Kiosk Quests
- Replies: 24
- Views: 5759
Re: Market Kiosk Quests
Dehobbiting the Shire was not something that really appealed to me either.
- 24 Mar 2010 00:00
- Forum: Suggestion Box
- Topic: Idea for Factions, Fame and Infamy
- Replies: 4
- Views: 1377
Re: Idea for Factions, Fame and Infamy
Some of these features have already been implemented, just not to the degree which you are suggesting.
- 19 Mar 2010 19:59
- Forum: Game - General
- Topic: Bring Back "scary" Dragonfear!
- Replies: 10
- Views: 3651
Re: Bring Back "scary" Dragonfear!
I think Boron the Moron supported the abusive fear. His other bright idea was the 1 magical item per reboot.
- 18 Mar 2010 02:18
- Forum: Game - Help
- Topic: Death - Frustrating or not? Why?
- Replies: 14
- Views: 3695
Re: Complaints about Block
What is frustrating about it? With timed recovery, will the frustration be limited to the time to recover? Or is there something else? It was stated in another thread this will not be implemented with block. While it's a very good idea, it makes very little sense to implement a new death system wit...
- 18 Mar 2010 01:50
- Forum: Praise and Thanks
- Topic: For and Against the official forum
- Replies: 8
- Views: 3117
Re: For and Against the official forum
I enjoy not reading about Peak oil, newts, or former vampyres who act like the oppressed.
- 17 Mar 2010 20:42
- Forum: Game - Equipment
- Topic: Violet Cube?
- Replies: 15
- Views: 4558
Re: Violet Cube?
I think they were removed.
- 17 Mar 2010 20:41
- Forum: Game - Help
- Topic: Death - Frustrating or not? Why?
- Replies: 14
- Views: 3695
Death - Frustrating or not? Why?
We wizards, and I especially, have not liked this at all. We, frankly, want to see death happen a lot more than it does. We want to see players grow used to the experience, have the culture shift, and have death again be a frequent, anticipated, and accepted aspect of play for just about everyone. ...
- 17 Mar 2010 20:30
- Forum: Suggestion Box
- Topic: Quest Orb Tips & Where to start 1st?
- Replies: 5
- Views: 1612
Re: Quest Orb Tips & Where to start 1st?
"First things first, but not necessarily in that order."
-- The Doctor, in "Meglos"
-- The Doctor, in "Meglos"
- 16 Mar 2010 01:17
- Forum: Game - Equipment
- Topic: Sword balance
- Replies: 58
- Views: 14659
Re: Sword balance
No one said you had to be a sword wielder.