Search found 68 matches

by Saimon
06 Jul 2020 14:16
Forum: Keeper's Korner
Topic: Fact-checking and critical thinking
Replies: 99
Views: 87716

Re: Fact-checking and critical thinking

Very good idea. The issue with Gardeners titles we had some time ago is good proof it would be very useful. But wizards would need to post there if they update something....
by Saimon
06 Jul 2020 13:50
Forum: Keeper's Korner
Topic: Fact-checking and critical thinking
Replies: 99
Views: 87716

Re: Fact-checking and critical thinking

I have read all the discussion above and I would like to add my 2 cc. The main reason why rumors and fake news appears in common knowledge is the lack of knowledge from trusted sources. For many, many years there was almost no official information from wizards/Archs/Keeper regarding how Genesis and ...
by Saimon
03 Mar 2020 01:35
Forum: Land of the Immortals
Topic: Musing changes to guild recruitment restrictions
Replies: 40
Views: 15286

Re: Musing changes to guild recruitment restrictions

Mersereau wrote:
03 Mar 2020 01:20
Furthermore, given the list of guilds you mentioned, what's to stop someone from joining the DA, looting the racks, leaving, then joining Calia?
Do you have access the the racks as fresh, free to join not jet soldier of DA?
by Saimon
03 Mar 2020 01:05
Forum: Land of the Immortals
Topic: Musing changes to guild recruitment restrictions
Replies: 40
Views: 15286

Re: Musing changes to guild recruitment restrictions

If I can add my 2 cc. I like the idea. But there are a lot of but... 1. All guilds that would be changed in that way should be recoded a bit. Access to the some guilds locations (like drop rooms, libraries, maybe some shops, etc) should be granted only after promotion of new guild member by any guil...
by Saimon
24 Nov 2019 00:24
Forum: Game - General
Topic: Perma-saving items
Replies: 126
Views: 33587

Re: Perma-saving items

(...) But the only ones I can think of are darkvision, heal, awareness, and sneak/hide.(...) I dont think anyone who is using darkvision remove it during fight. It is used mainly during fights to have boost in fights. Sneak/hide if it is not used to have boost against players, it is used in fights ...
by Saimon
23 Nov 2019 22:53
Forum: Game - General
Topic: Perma-saving items
Replies: 126
Views: 33587

Re: Perma-saving items

The change makes some imbued items to degrade but others stay forever (or till the next purge, whenver it may be). Who said anything about casters? You say that its wrong for some items to be undulling or unbreakable but it is fine for some imbues to last forver? Syrk, But I think the main issue is...
by Saimon
21 Nov 2019 01:25
Forum: Game - General
Topic: Perma-saving items
Replies: 126
Views: 33587

Re: Perma-saving items

I would like to propose to come back to the proposal Arman wrote here and give my opinion about no-dulling weapons. First of all in my opinion the change with ever saving items was very good and bring much more good than bad. But it needs some tuning. And these tuning are no dull weapons. There are ...
by Saimon
19 Oct 2019 23:48
Forum: Game - Guilds
Topic: The Guild Census
Replies: 14
Views: 6244

Re: The Guild Census

Good question Zhar. But one is not clear for me? Does this 100% in Offence means this is the best most offensive guild in my opinion? Any way here are my oppinions: My thoughts: SoHM offence: 50-70* defence: 40-70* support: 30 utility: 20 AA offence: 60 defence: 90 support: 35 utility: 0 Second best...
by Saimon
02 Oct 2019 22:48
Forum: Game - Guilds
Topic: Weaponmasters, again.
Replies: 19
Views: 5256

Re: Weaponmasters, again.

(...) What's lacking is a generic DPS melee layman that doesn't depend on a particular weapon type. (...) There is such a guild - Minotaurs. Pure dps, and doesn't depend on weapon. In fact it is Zhar's layman version of Gladiators. I don't think lay Glads would have bigger dps. Another melee lay ar...
by Saimon
13 Sep 2019 22:41
Forum: Common Board
Topic: New System for Items that Save
Replies: 33
Views: 9841

Re: New System for Items that Save

(...) Then an article appeared on the horizon, admin rushed suddenly with the simplest possible change, with side-effects impacting game balance seriously, side-effects you simply can't solve for a looong time already. You could have transformed those few OP no-dull weapons into slow-dull (quick, s...