Search found 51 matches

by Carnak
07 Apr 2021 15:28
Forum: Announcements
Topic: Discord and Drama
Replies: 2
Views: 7710

Discord and Drama

Greetings Folks, To comment on the rumours which have flourished on Discord in the past few days. It would seem that a big dramatic mess was created from people knowing about the white hits before the note on the board. It would seem that this information came from me. I talk to people I know, frien...
by Carnak
02 Apr 2021 17:25
Forum: Common Board
Topic: Back on track.
Replies: 0
Views: 1492

Back on track.

<r><CODE><s>[code]</s>Greetings Folks, A bug was discovered the other day, and has since been fixed. This bug caused a select few who use knives as their primary weapon to experience an unintended boost in special damage. If you are using knives, and discover that you are doing less damage with your...
by Carnak
29 Mar 2021 22:06
Forum: Game - General
Topic: Balances, or whatever
Replies: 107
Views: 34057

Re: Balances, or whatever

So for some time yet, we won't be seeing the final result? Since it takes time to fix it all..? Thank you for the explanation. The recode of the magic system was started a while back.. so i don't expect that to take long - depending on testing. We have indeed come a long way on the caster system, a...
by Carnak
15 Mar 2021 02:07
Forum: Common Board
Topic: Patch Sunday.
Replies: 3
Views: 1467

Patch Sunday.

<r><CODE><s>[code]</s>Greetings Folks, I have today finalized this series of planned updates for melee white hits and specials with an alteration to how weapon hit affects your specials. There are still issues for melee users which needs attending, such as balancing knives and unarmed combat. I also...
by Carnak
10 Mar 2021 14:28
Forum: Common Board
Topic: Upcoming Changes.
Replies: 109
Views: 485279

Re: Upcoming Changes.

My premise for saying I did not understand and agree with the change was (and remains) I cannot see a game that favors white hits over specials as wortwhile. We do not want to create a game where white hits are favoured either, this is in no way the goal. White hits maximum damage capacity should e...
by Carnak
10 Mar 2021 13:56
Forum: Common Board
Topic: Upcoming Changes.
Replies: 109
Views: 485279

Re: Upcoming Changes.

Please also consider that disabling stuns, you made some guilds PvP-wise stripped of their specials, making them even more vulnerable. Perhaps a tiny player will not die to (example given) Nils's (who clearly takes joy in making the game miserable for everyone but his team, if I read correctly) if ...
by Carnak
09 Mar 2021 21:54
Forum: Common Board
Topic: The changes continue!
Replies: 3
Views: 1133

The changes continue!

<r><CODE><s>[code]</s>Greetings Folks, We have made some changes to combat, this will manifest itself as if you are dealing and receiving a little less damage. This is to partly counter the remarkable speed at which players and NPCs die. We have also made it so that evades and stoneskins scale with ...
by Carnak
08 Mar 2021 20:31
Forum: Common Board
Topic: PVP Changes.
Replies: 14
Views: 5775

PVP Changes.

Code: Select all

Greetings Folks,

To create a less hostile environment to test these new changes,
we have decided to temporarily disable the ability to hinder a
players movement. This affects spells, abilities and items.

Best regards,
Carnak
by Carnak
08 Mar 2021 02:42
Forum: Common Board
Topic: Upcoming Changes.
Replies: 109
Views: 485279

Re: Upcoming Changes.

I'll go ahead and disagree on this being a good change :) The change, as some of us heralded, completely reverted balance. I play quite a few chars, some even won the lottery with this change, being able to defeat enemies several levels above their size (while wearing only a bit of armour). Others ...
by Carnak
06 Mar 2021 03:35
Forum: Common Board
Topic: Upcoming Changes.
Replies: 109
Views: 485279

Upcoming Changes.

<r><CODE><s>[code]</s>Greetings Folks, I have seen some positive, and some negative comments regarding the changes that are upon us, and wanted to assure you that all your worries and thoughts are being well received and considered. My main objective when coding is to make sure that all players, sma...