Search found 97 matches
- 03 Oct 2018 18:35
- Forum: Game - General
- Topic: If the game were nerfed ...
- Replies: 114
- Views: 29517
Re: If the game were nerfed ...
btw, why would casters be unplayable? A caster is supposed to be weak, look at all the dnd and other rpg, casters needs to be protected by others. They will still do good damage, better than I do and they would still have defensive options I don't, so........Where's the problem? If they wouldn't ha...
- 03 Oct 2018 05:57
- Forum: Game - General
- Topic: If the game were nerfed ...
- Replies: 114
- Views: 29517
Re: If the game were nerfed ...
Can a someone address that, as I understand it, casters become virtually unplayable if this nerf happens? In fixing the bug we'd have to look at the magic system again. It may be as simply as scaling down the mana cost for offensive spells to keep them playable. Comparatively, they'd still have - p...
- 03 Oct 2018 02:49
- Forum: Game - General
- Topic: If the game were nerfed ...
- Replies: 114
- Views: 29517
Re: If the game were nerfed ...
Can a someone address that, as I understand it, casters become virtually unplayable if this nerf happens?
- 02 Oct 2018 18:30
- Forum: Game - General
- Topic: If the game were nerfed ...
- Replies: 114
- Views: 29517
Re: If the game were nerfed ...
As a caster I must admit I just don't get it. Well, lets say now a fighter deals more or less 2/3 damage from specials and 1/3 from white hits. If his specials will be nerfed he still stays with quite decent damage from white hits plus what is left from specials. A caster does 100% damage with spel...
- 15 Aug 2018 23:32
- Forum: Common Board
- Topic: PC Gamer to feature Genesis
- Replies: 80
- Views: 14784
Re: PC Gamer to feature Genesis
Yay!!!!!!!!!!!
Might I also express my support for the idea of allowing people herbing to respond on the nline.
Might I also express my support for the idea of allowing people herbing to respond on the nline.
- 20 Jul 2018 08:31
- Forum: Game - Guilds
- Topic: Guilds of Genesis
- Replies: 141
- Views: 32358
Re: Guilds of Genesis
WoHS have soft launched after 14 months of beta testing. There are still some spells to seed (which does involve the creation of new area content in a lot of cases), but it is a pretty cool guild if I do say so myself :). For those that hate slow progression through the ranks, it isn't for you :). ...
- 17 Jul 2018 21:30
- Forum: Game - General
- Topic: Nisse Ohtar
- Replies: 6
- Views: 2304
Re: Nisse Ohtar
Please either make it so you can only have one alt in the club or make alts not contribute to the member max. We want the club to be small, but not have half the spots taken by alts and players who haven't logged in for ages. Thank you
- 15 Jul 2018 01:30
- Forum: Promoting Genesis
- Topic: PC Gamer
- Replies: 30
- Views: 22213
Re: PC Gamer
Schlip! Schlap!Amberlee wrote:Cherek wrote:I am gonna do a new grinding area with twice the Xp of GK, and each time you want to visit it you need to finish a Cadu-maze kind of quest first. Best of two worlds!:)
I will actually come find you and slap you with a trout in true Monty Python style..
- 13 Jul 2018 19:16
- Forum: Suggestion Box
- Topic: Ease of Use Suggestions (from a new player)
- Replies: 23
- Views: 6938
Re: Ease of Use Suggestions (from a new player)
3. Equipment saving... ...The best suggestion I have heard, and the one I still believe is the by far best one, is to make all non-magical items save for everyone, always. Since new players rarely are exposed to magical items they would get a good first impression of Genesis as the stuff they find ...
- 13 Jul 2018 19:03
- Forum: Suggestion Box
- Topic: Chef quest: make it persist over login
- Replies: 3
- Views: 1788
Re: Chef quest: make it persist over login
Idea: Make speed boost permanent until end of Saturday (or 24h after completion - that would be even better as I could span it to my Saturday) no matter whether player is logged or not. Reasons: - Not everyone may/want to idle - People playing in PST timezone (-9h) are kind of punished - we play Fr...