Search found 160 matches
- 08 Sep 2020 17:35
- Forum: Game - General
- Topic: Quest orbs - Shire #25
- Replies: 6
- Views: 3653
Re: Quest orbs - Shire #25
DISCLAIMER: The goal of this post is not to spoil or discuss the quest at hand. Merely to ask the question stated bellow and seek answer. If you know more, please let me know. This would suggest that the perhaps hated-by-Mages get to complete the quest. For quite some time I searched the whole Vall...
- 25 Jan 2020 04:09
- Forum: Common Board
- Topic: A Keeper Steps Down ...
- Replies: 9
- Views: 2888
Re: A Keeper Steps Down ...
Gorboth, Thank you for all you have done in your role as Keeper! I look forward to seeing what lies in store under Cherek's watchful gave and from the Cult now that you'll have fewer distractions (from me and others) pulling you away. Cherek! I have needed to poke my head in more often and checking ...
- 03 Sep 2019 18:25
- Forum: Logs and Stories
- Topic: A Very Long Time Ago
- Replies: 19
- Views: 24573
- 05 Aug 2019 15:25
- Forum: Common Board
- Topic: Layman guild global review
- Replies: 3
- Views: 1368
Re: Layman guild global review
You already have three to choose from: Pirates, Minotaurs, or Dragon OrderDraugor wrote:Please atleast launch some viable non magical laymans then that done lock weapons or align in so people can join something else now that warlocks will become useless
- 03 Jun 2019 19:13
- Forum: Suggestion Box
- Topic: rainstorms
- Replies: 11
- Views: 5012
Re: rainstorms
Ideas like these are great. I agree that a more immersive world is wonderful. From a technical standpoint, something like rain is extremely complicated to implement on a global scale at this point. It would probably be possible to apply weather effects to an entire domain, but (again) very complicat...
- 03 Jun 2019 19:06
- Forum: Game - General
- Topic: Azure sword, but for evils
- Replies: 24
- Views: 13758
Re: Azure sword, but for evils
Are the flaming gloves from Tyr useful? Unfortunately, the flaming gloves from Tyr are minimally useful. They do seem to add some fire damage, but the fire only burns if there is nothing in your hands (no weapons or shields). Also, the gloves are destroyed if they leave your inventory (dropped or i...
- 10 May 2019 01:41
- Forum: Common Board
- Topic: Attention Newbies - Going Home
- Replies: 0
- Views: 1415
Attention Newbies - Going Home
Greetings Denizens, especially Newbies! First of all, welcome to Genesis. We are excited to have you here and share this wonderful world with you. Now the reason for this announcement: A change has come to the magick of the Newbie pin. It still has the power to send you <home> but the magick has gr...
- 30 Apr 2019 21:27
- Forum: Game - General
- Topic: Quests with alignment restrictions
- Replies: 30
- Views: 17715
Re: Quests with alignment restrictions
Shanoga, there are already mirror quests in the game. So it is possible to have them setup so people aren't able to do both sides. Indeed. That's why they aren't listed above. But mirror quests were designed as mirror quests in the first place. To go back and try to design mirrors into the existing...
- 28 Apr 2019 19:37
- Forum: Game - General
- Topic: Quests with alignment restrictions
- Replies: 30
- Views: 17715
Re: Quests with alignment restrictions
It seems we are all on in agreement that change is needed and we're trying to come up with an idea that we all agree is a solution. Meercat, you make a good point in suggesting a temporary patch and I think something temporary is the best result from the current discussion. I have yet to write a que...
- 01 Mar 2019 20:42
- Forum: Web Client General Discussion
- Topic: Health level trigger
- Replies: 4
- Views: 7581
Re: Health level trigger
That problem is that the GMCP package is sent multiple times at each health level, so it is sending 4 packages at "feeling very well" even if it is rapidly changing.