Search found 262 matches

by Manglor
05 Oct 2018 18:34
Forum: Game - General
Topic: Alignment of grinding areas
Replies: 20
Views: 9597

Alignment of grinding areas

Recent conversation in the Genesis Discord chat prompted me to reconsider my stance on different areas of the game and the alignment of the monsters inhabiting them. Admittedly, the idea was sparked because of Ghastly Keep's unusual alignment, where the auto-attacking undead are completely neutral. ...
by Manglor
05 Oct 2018 18:16
Forum: Game - General
Topic: If the game were nerfed ...
Replies: 114
Views: 30928

Re: If the game were nerfed ...

And one other thing, do people vote for what is good for them or for the game? Ofc ppl vote for what's good for them :) The funniest part is when they try to rationalize it as 'good for the game' (a.k.a: my way of playing the game is better than yours!) No one's going to argue with you, because you...
by Manglor
04 Oct 2018 23:09
Forum: Game - General
Topic: If the game were nerfed ...
Replies: 114
Views: 30928

Re: If the game were nerfed ...

It wouldn't widen the gap in regards to it being tougher to get bigger faster. This is all sorts of wrong, and you know it :) The principles to growth, as you pointed out, will remain constant but the speed at which one will grow will be forever altered. This will exacerbate the already nearly-impo...
by Manglor
03 Oct 2018 01:29
Forum: Game - General
Topic: If the game were nerfed ...
Replies: 114
Views: 30928

Re: If the game were nerfed ...

No, I hear you. I think you mistook the direction of my question. To some people, it might seem like a new kind of fun to have teams of seven people banding together to take on content. So, reread my question with that angle, I guess? Thanks, G. Right, I hear you. I can see what you mean, but if I ...
by Manglor
03 Oct 2018 00:21
Forum: Game - General
Topic: If the game were nerfed ...
Replies: 114
Views: 30928

Re: If the game were nerfed ...

which a team of seven in Mithas would most assuredly not be. I am not disagreeing with you, but can you explain why you think this is? G. Let us assume we all strive for the status-quo, in terms of "time to clear", if you will. Three DPS after the nerf will be roughly equivalent to one of...
by Manglor
02 Oct 2018 23:15
Forum: Game - General
Topic: If the game were nerfed ...
Replies: 114
Views: 30928

Re: If the game were nerfed ...

At a certain point I think a bug simply becomes a feature. I don't think a major disruption is worth trying to fix this. I think it will have harmful effects and break some guilds to the point of being unplayable altogether. Maybe a simpler solution would be to buff guilds that are underperforming ...
by Manglor
24 Mar 2018 20:48
Forum: Game - General
Topic: Quickness indicator on Vitals
Replies: 4
Views: 1869

Re: Quickness indicator on Vitals

Saimon wrote:Question what speed level would have SU on sway with your eq Manglor? Maybe these additonal levels are for them?
Good question, not sure as we didn't have these indicators when Pad was SU.
by Manglor
24 Mar 2018 19:19
Forum: Game - General
Topic: Quickness indicator on Vitals
Replies: 4
Views: 1869

Quickness indicator on Vitals

Love the change! I think it's quite neat. Curious, though, why there are levels listed that can't be achieved? The maximum level I can reach is 'extremely rapid pace.' Is this working as intended or do I have something wrong? Edit for clarification: I'm extremely rapid pace, wield a runie, still ext...
by Manglor
10 Mar 2018 23:10
Forum: Land of the Immortals
Topic: Kalad Road Map
Replies: 4
Views: 6147

Re: Kalad Road Map

Awesome news! Way to go guys!
by Manglor
03 Mar 2018 16:45
Forum: Common Board
Topic: Tharkadan mountain pass open!
Replies: 41
Views: 9413

Re: Tharkadan mountain pass open!

How about the Order of the Stars? It was certainly strongly hinted at...

Fizban is awesome, though :)