Makes me recall Gorboth's idea for a PVP instance zone with marshland to slow people down, I believe it was.
Also, I like the idea of a honey badger! https://www.youtube.com/watch?v=4r7wHMg5Yjg
Search found 117 matches
- 09 Oct 2017 23:34
- Forum: Game - Guilds
- Topic: Beast tamer poll
- Replies: 26
- Views: 9172
- 05 Oct 2017 19:56
- Forum: Game - General
- Topic: Stat Modifiers - racial or otherwise ...
- Replies: 101
- Views: 23167
Re: Stat Modifiers - racial or otherwise ...
If the divide by six stat issue is a red herring, it would seem the issue is more how stats affect combat. If you also factor in guild specials being affected by stats, we have a very complicated issue. Balancing all the guilds again isn't feasibly going to happen, especially since some guilds haven...
- 20 Sep 2017 11:34
- Forum: Land of the Immortals
- Topic: Adding to the Magic Map
- Replies: 26
- Views: 23677
Re: Adding to the Magic Map
Thanks for all the great additions! May I suggest the Terel trolls?
- 18 Aug 2017 21:33
- Forum: Game - General
- Topic: Okay, time to fix this -.-
- Replies: 135
- Views: 31894
Re: Okay, time to fix this -.-
The hoopak was able to be wielded with a kender costume but Orien figured it out and ratted on you fake kenders!
- 27 Jun 2017 20:50
- Forum: Humor
- Topic: In game humor
- Replies: 539
- Views: 256901
Re: In game humor
The forest suddenly falls silent. Fili leaves northwest. Shade leaves northwest. Near the eastern border of Kryptgarden Forest. There are four obvious exits: northeast, northwest, southeast and southwest. A corpse of Shade, a corpse of a sinister yellow-eyed orc, a corpse of a terrible yellow-eyed o...
- 01 Jun 2017 10:52
- Forum: General Board
- Topic: Special Calian Recruitment Promotion!
- Replies: 0
- Views: 905
Special Calian Recruitment Promotion!
. .---. . / . \ . |\_/| | . | | /| . .------------------------------------------------------------------------' | . / .-. _ ____ _ _ _ ___ _ _ ____ | .| / \ | | | | |\ | | |__| |___ | .| |\_. | _| |__| | | \| | | | |___ | .|\| | /| | .| `---' | ____ ____ _ _ ____ _ _ _ _ ____ ____ ____ _ ____ ____ ...
- 22 May 2017 10:36
- Forum: Game - General
- Topic: Brainstorming: Dis
- Replies: 134
- Views: 38473
Re: Brainstorming: Dis
I think the word discipline is distinct from bravery, although in Genesis it is essentially bravery. I've always preferred the definition of discipline as something like "knowing WHAT should be done and WHEN it should be done and then doing it."
- 21 May 2017 06:19
- Forum: Game - General
- Topic: Brainstorming: Dis
- Replies: 134
- Views: 38473
Re: Brainstorming: Dis
I agree that discipline should have additional benefits. For smaller people it already makes sense to want to have higher discipline because they want to attack bigger enemies, especially in a team. But once you get to heroic DIS or so, you can pretty much attack anything and from that point it make...
- 21 May 2017 05:32
- Forum: Game - Help
- Topic: Darkvision
- Replies: 5
- Views: 2582
Re: Darkvision
Simple answer: As far as I know, a faint imbuement for darkvision is just as good as anything stronger and it doesn't make sense to imbue greater stones. Darkvision is finite and lets you see in any level of darkness.
- 11 May 2017 03:48
- Forum: Suggestion Box
- Topic: What Are Your Top Ideas for 2017
- Replies: 51
- Views: 19514
Re: What Are Your Top Ideas for 2017
The removal of all NPCs shouting 50 billion times when they are attacked. Do away with all chatter from them completely when in combat. Not only is it annoying to teams and people who can see but a huge obstacle that prevents blind players from enjoying the game. And the overall spam of combat in g...