Search found 267 matches

by Sharn
18 Mar 2010 13:34
Forum: Game - Help
Topic: Death - Frustrating or not? Why?
Replies: 14
Views: 5359

Re: Death - Frustrating or not? Why?

[...] Death should be meaningful , because it's what makes Genesis distinctive,[...] I have to disagree. I would prefer genesis to be distinctive because of roleplay, detailed, rich game world, etc. then being a pain. Which I think it is :) and that is the reason I am playing genesis - not because ...
by Sharn
18 Mar 2010 12:00
Forum: Common Board
Topic: Global Balance Changes
Replies: 23
Views: 8163

Re: Global Balance Changes

lol well I appreciate you picking my brain on how I'd implement it sharn, but in all honestly it doesn't matter one bit if no one wants to see it done. I don't see how questioning me (someone who's not a wizard) on how I'd implement it, helps anything. I have an idea on how I'd do it, but the beaut...
by Sharn
18 Mar 2010 00:12
Forum: Common Board
Topic: Global Balance Changes
Replies: 23
Views: 8163

Re: Global Balance Changes

I think a timer may eat up a lot of resources. A flag, with a time stamp may work better, every time an armour is worn restamp it. Then you could have a system wide check of unworn armours and weapons every hour or so against the time stamp. If the time is more than 12 hours old (or however much) t...
by Sharn
17 Mar 2010 21:38
Forum: Game - Help
Topic: Death - Frustrating or not? Why?
Replies: 14
Views: 5359

Re: Death - Frustrating or not? Why?

We wizards, and I especially, have not liked this at all. We, frankly, want to see death happen a lot more than it does. We want to see players grow used to the experience, have the culture shift, and have death again be a frequent, anticipated, and accepted aspect of play for just about everyone. ...
by Sharn
17 Mar 2010 21:20
Forum: General Board
Topic: Terel Quest Hints
Replies: 1
Views: 1069

Re: Terel Quest Hints

Thanks! :)
by Sharn
17 Mar 2010 16:29
Forum: Game - Equipment
Topic: Sword balance
Replies: 58
Views: 21176

Re: Sword balance

Yes the rules of the Knight roleplay was in the flames section and sarcastic. Knights are not restricted from killing good aligned NPC's it is frowned upon. What you think you should NOT do, might differ from what someone else in the Knighthood thinks they CAN do. Edited: Did you ever kill Shale? B...
by Sharn
17 Mar 2010 16:25
Forum: Game - Help
Topic: Complaints about Block
Replies: 87
Views: 18783

Re: Complaints about Block

Tarax the Terrible wrote:Confused now.
Block and low dis point was to stop players with low dis using the block combined with ways of moving npcs to get npcs to attack them.
Nevermind :) I have misunderstood something.
by Sharn
17 Mar 2010 12:57
Forum: Game - Help
Topic: Complaints about Block
Replies: 87
Views: 18783

Re: Complaints about Block

Change that two 2 titans and a hero and it is bye bye myth. Looking forward to seeing how it goes. Yes, but reasoning against your proposal that the block should be considered hostile action was that the small players (who would not be able to attack because of low discipline) should be able to blo...
by Sharn
17 Mar 2010 11:51
Forum: Suggestion Box
Topic: Quest Orb Tips & Where to start 1st?
Replies: 5
Views: 2354

Re: Quest Orb Tips & Where to start 1st?

Still none the wiser... shot in the dark it is I am happy with the hints - it is great to have them. But...Some are so vague, that it can take days to find where to start. Example: hint for the new quest in Avenir. It would be great if the hints would also show what kind of quest is it. Similar to ...
by Sharn
17 Mar 2010 11:47
Forum: Game - Help
Topic: Complaints about Block
Replies: 87
Views: 18783

Re: Complaints about Block

Gotta love it that if I have understood this some people reason that the smaller ones will in any way benefit from this, only the big ones that want to have an easier time hunting people will benefit from this in any way, think about it, the ones getting screwed are the ones that usually needs runn...