Search found 267 matches
- 18 Mar 2010 13:34
- Forum: Game - Help
- Topic: Death - Frustrating or not? Why?
- Replies: 14
- Views: 5359
Re: Death - Frustrating or not? Why?
[...] Death should be meaningful , because it's what makes Genesis distinctive,[...] I have to disagree. I would prefer genesis to be distinctive because of roleplay, detailed, rich game world, etc. then being a pain. Which I think it is :) and that is the reason I am playing genesis - not because ...
- 18 Mar 2010 12:00
- Forum: Common Board
- Topic: Global Balance Changes
- Replies: 23
- Views: 8163
Re: Global Balance Changes
lol well I appreciate you picking my brain on how I'd implement it sharn, but in all honestly it doesn't matter one bit if no one wants to see it done. I don't see how questioning me (someone who's not a wizard) on how I'd implement it, helps anything. I have an idea on how I'd do it, but the beaut...
- 18 Mar 2010 00:12
- Forum: Common Board
- Topic: Global Balance Changes
- Replies: 23
- Views: 8163
Re: Global Balance Changes
I think a timer may eat up a lot of resources. A flag, with a time stamp may work better, every time an armour is worn restamp it. Then you could have a system wide check of unworn armours and weapons every hour or so against the time stamp. If the time is more than 12 hours old (or however much) t...
- 17 Mar 2010 21:38
- Forum: Game - Help
- Topic: Death - Frustrating or not? Why?
- Replies: 14
- Views: 5359
Re: Death - Frustrating or not? Why?
We wizards, and I especially, have not liked this at all. We, frankly, want to see death happen a lot more than it does. We want to see players grow used to the experience, have the culture shift, and have death again be a frequent, anticipated, and accepted aspect of play for just about everyone. ...
- 17 Mar 2010 21:20
- Forum: General Board
- Topic: Terel Quest Hints
- Replies: 1
- Views: 1069
Re: Terel Quest Hints
Thanks!
- 17 Mar 2010 16:29
- Forum: Game - Equipment
- Topic: Sword balance
- Replies: 58
- Views: 21176
Re: Sword balance
Yes the rules of the Knight roleplay was in the flames section and sarcastic. Knights are not restricted from killing good aligned NPC's it is frowned upon. What you think you should NOT do, might differ from what someone else in the Knighthood thinks they CAN do. Edited: Did you ever kill Shale? B...
- 17 Mar 2010 16:25
- Forum: Game - Help
- Topic: Complaints about Block
- Replies: 87
- Views: 18783
Re: Complaints about Block
Nevermind I have misunderstood something.Tarax the Terrible wrote:Confused now.
Block and low dis point was to stop players with low dis using the block combined with ways of moving npcs to get npcs to attack them.
- 17 Mar 2010 12:57
- Forum: Game - Help
- Topic: Complaints about Block
- Replies: 87
- Views: 18783
Re: Complaints about Block
Change that two 2 titans and a hero and it is bye bye myth. Looking forward to seeing how it goes. Yes, but reasoning against your proposal that the block should be considered hostile action was that the small players (who would not be able to attack because of low discipline) should be able to blo...
- 17 Mar 2010 11:51
- Forum: Suggestion Box
- Topic: Quest Orb Tips & Where to start 1st?
- Replies: 5
- Views: 2354
Re: Quest Orb Tips & Where to start 1st?
Still none the wiser... shot in the dark it is I am happy with the hints - it is great to have them. But...Some are so vague, that it can take days to find where to start. Example: hint for the new quest in Avenir. It would be great if the hints would also show what kind of quest is it. Similar to ...
- 17 Mar 2010 11:47
- Forum: Game - Help
- Topic: Complaints about Block
- Replies: 87
- Views: 18783
Re: Complaints about Block
Gotta love it that if I have understood this some people reason that the smaller ones will in any way benefit from this, only the big ones that want to have an easier time hunting people will benefit from this in any way, think about it, the ones getting screwed are the ones that usually needs runn...