Balance team haven't been informed of any planned changes that would impact the quality of smith items, so I would imagine those changes are cosmetic.
Varian should be able to confirm.
Search found 652 matches
- 12 Feb 2021 10:32
- Forum: Game - General
- Topic: Recruitment?
- Replies: 47
- Views: 15415
Re: Recruitment?
Yeah i think a bounty office could work nicely...
- 12 Feb 2021 08:09
- Forum: Game - General
- Topic: Recruitment?
- Replies: 47
- Views: 15415
Re: Recruitment?
No problems. All the best finding a MUD that best suits your play style.
- 12 Feb 2021 05:24
- Forum: Game - General
- Topic: Recruitment?
- Replies: 47
- Views: 15415
Re: Recruitment?
Re: emoting - Reasonably sophisticated free emoting was part of an 'actors club' for a while before being moved to another club (the 'Wise Ones'), giving players invested in the game for a certain number of game days such emoting permissions. It is an ability that has been abused... not just inappro...
- 02 Feb 2021 03:51
- Forum: Game - General
- Topic: Recruitment?
- Replies: 47
- Views: 15415
Re: Recruitment?
This sounds absolutely great. It doesn't even have to be like for every region in the game. But I would say at least till the wanderer stage (and likely beyond that). Currently one just gets thrown into the cold water just too extreme (with Tutori being fully guided, and in Sparkle you are basicall...
- 28 Jan 2021 08:46
- Forum: Web Client Bugs and Feature Requests
- Topic: Suggestion and additional ideas
- Replies: 5
- Views: 4423
Re: Suggestion and additional ideas
I like it!
While on the topic of client improvements, i reckon a tab next to magic map that indicated armour / weapon damage would be nifty too!
Maybe also burden level?
While on the topic of client improvements, i reckon a tab next to magic map that indicated armour / weapon damage would be nifty too!
Maybe also burden level?
- 23 Jan 2021 15:12
- Forum: Game - Guilds
- Topic: The rise of the Nameless Horror!
- Replies: 73
- Views: 30962
Re: The rise of the Nameless Horror!
Reading the previous posts from Arman and Cherek reminds me, why I stopped posting, not only because of the incredible conservatism that keep insisting not to manage Genesis as an actual game, but most of all the unwillingness to actually READ what is written in good faith, instead of picking at a ...
- 23 Jan 2021 12:25
- Forum: Game - Guilds
- Topic: The rise of the Nameless Horror!
- Replies: 73
- Views: 30962
Re: The rise of the Nameless Horror!
Sometimes it's hard to know if it's the united voice of an administration or the result of the one-track mind of the person behind the handle. You, personally, may ofcourse disagree - but if you, personally, get the final say for the sole reason of the matter at hand being your personal view then i...
- 23 Jan 2021 08:42
- Forum: Game - Guilds
- Topic: The rise of the Nameless Horror!
- Replies: 73
- Views: 30962
Re: The rise of the Nameless Horror!
I am very anti hiding occ and lay guild titles, with the exception of rogue classes where it is thematically appropriate. We are a text-based game. Titles and title progression are important at adding depth and distinction to a character. Choosing a layman guild should be more than just to maximise...
- 23 Jan 2021 03:08
- Forum: Game - Guilds
- Topic: The rise of the Nameless Horror!
- Replies: 73
- Views: 30962
Re: The rise of the Nameless Horror!
I am very anti hiding occ and lay guild titles, with the exception of rogue classes where it is thematically appropriate. We are a text-based game. Titles and title progression are important at adding depth and distinction to a character. Choosing a layman guild should be more than just to maximise ...