Search found 123 matches

by Targun
11 Apr 2021 21:33
Forum: Common Board
Topic: PVP Changes.
Replies: 14
Views: 6152

Re: PVP Changes.

So when are we getting these things back? The changes have stopped, for the time being... Carnak is, as you know, working on spellcaster balance. I hope we will be able to re-enable the PVP tools along with the next "patch", which I think will come fairly soon. As you know we wizards rare...
by Targun
31 Mar 2021 16:28
Forum: Game - General
Topic: Balances, or whatever
Replies: 107
Views: 35041

Re: Balances, or whatever

For anyone having trouble following the multi-threadness of the topic or looking for a season recap, I composed a cheatsheet. Knights Diplomatic Corpus https://i.postimg.cc/t1mYcvrn/image.png https://i.postimg.cc/rR9dfV7M/image.png Calian Dilema https://i.postimg.cc/HJ95nts6/image.png https://i.post...
by Targun
11 Mar 2021 03:45
Forum: Common Board
Topic: Upcoming Changes.
Replies: 109
Views: 485866

Re: Upcoming Changes.

Targun. If you deliberately misunderstood me, or decided to say "this is not a personal attack BUT *lock n load*" or I worded my note poorly, I'll leave for others to decide. I think you misunderstood me though :) I disagreed with certain points you made and certain methods you chose, whi...
by Targun
08 Mar 2021 18:18
Forum: Common Board
Topic: Upcoming Changes.
Replies: 109
Views: 485866

Re: Upcoming Changes.

Hektor I have a lot respect for you as a player and I'm sure there are many that would name your character as one of the first who helped them make their first steps on Genesis, so please don't take this note as some sort of personal attack. I think you push it a bit too far here though and resort ...
by Targun
07 Mar 2021 01:10
Forum: Common Board
Topic: Upcoming Changes.
Replies: 109
Views: 485866

Re: Upcoming Changes.

I like the change. I think it was much needed, considering overall game design. We got to a point where it mattered very little what your weapon skill is. Similarly, two-handed combat, even with the recent update, was probably only just about getting on par with a good two-handed weapon. The above i...
by Targun
04 Mar 2021 23:18
Forum: Game - General
Topic: Harder hits
Replies: 38
Views: 12008

Re: Harder hits

On caid I think it would do to keep in mind that caid - in essence - is an arbitrary number which, more or less, says the following: "If we follow these rules (that we set up for ourselves) for assessing power of "stuff", we have a decent chance of creating a good experience for the ...
by Targun
02 Feb 2021 01:31
Forum: Game - General
Topic: Recruitment?
Replies: 47
Views: 16483

Re: Recruitment?

First of all, hello. Second of all, these were great posts, very interesting read. Regarding annoyances with the equipment, since you asked for the reasons... One thing that affects almost all aspects of Genesis is that this project started somewhat 30 years ago. Reminiscences of that can be found i...
by Targun
23 Jan 2021 14:31
Forum: Game - Help
Topic: Enemies in Combat - Shorthand/ReGex/GMCP(?)
Replies: 0
Views: 5659

Enemies in Combat - Shorthand/ReGex/GMCP(?)

Is there a shorthand for opponents / enemies you (and ideally your team) are currently in combat with? You can do <exa enemy>, but that's only for the one you are attacking. You cannot do <exa second enemy>, <exa third enemy> and so on for the ones attacking you. I remember I used to have a ReGex th...
by Targun
21 Jan 2021 03:34
Forum: Game - Guilds
Topic: The case for closure – fighter guilds
Replies: 68
Views: 81420

Re: The case for closure – fighter guilds

No, people are entitled brats because the norm has become to not work for what they want and instead expect it to be handed on a silver plate. People are entitled because many seem to think it's OK to contact you on discord and then expect to be full members within a week. Good attempt at trying to...
by Targun
20 Jan 2021 20:00
Forum: Game - Guilds
Topic: The case for closure – fighter guilds
Replies: 68
Views: 81420

Re: The case for closure – fighter guilds

Redblade, Drazson (regarding thrill of recruitment) This is not my point. My point is about guilds being inactive, thus unable to perform their function and being valid choices for characters. My experiences are similar to yours - vastly positive. Every time I applied to a guild, I enjoyed the very...