Search found 76 matches
- 28 Feb 2023 03:54
- Forum: Common Board
- Topic: Update on the racial rebalance project
- Replies: 80
- Views: 76394
Re: Update on the racial rebalance project
I find your response fair cherek,. that you do not wish to push even more work load onto those doing this project. A few things could be clarified then though. Q: Will the modifiers that thamaturgist uses for his 1-5 settings be the same as today when this goes live? - There was in the discussions a...
- 14 Feb 2023 08:54
- Forum: Game - Equipment
- Topic: Revisited - Equipment: Durability & Spawn Rates
- Replies: 33
- Views: 65044
Re: Revisited - Equipment: Durability & Spawn Rates
"but only 10" : do that and you effectively killed all uses of imbuements, if one only have 10 hours to play with an item. It needs to be 10 days, but 90 hours, so need an additional hour counter on top of the day counter, and yes, 10-20 days would then be plenty before items rot (if they ...
- 11 Feb 2023 08:29
- Forum: Game - Equipment
- Topic: Revisited - Equipment: Durability & Spawn Rates
- Replies: 33
- Views: 65044
Re: Revisited - Equipment: Durability & Spawn Rates
totally agree, spend 200+ swords while finding 25 new ones, finally gave up on swords. Never spend my imbuement stones, as they'll just break after 10-15 hours and how cool is it to spend an intense stone that you have paid 28000 plats for (if made from scrap stones) ... please fix spawn rates for d...
- 09 Jan 2023 13:22
- Forum: Game - General
- Topic: Problems & Solutions, by yours truly.
- Replies: 37
- Views: 26709
Re: Problems & Solutions, by yours truly.
Also a +1 on Nils suggestion regarding races from me, look at WOW or any other game, flavors of races is a big part of roleplaying games, and taking that to just the name will take away a lot of flavor. I think some kind of 'combat elves' should somehow be added to the better dwarves, so that one ca...
- 22 Dec 2022 00:05
- Forum: Common Board
- Topic: Yuletide Wheel-Of-Fun Mini Event 2022
- Replies: 15
- Views: 8113
Re: Yuletide Wheel-Of-Fun Mini Event 2022
Have Tapakah code a stumble object for the worst luck player, so worst luck looser for a year will randomly stumble and loose a step or two while running about the donut, as if he was permanently in kalakhor area...
- 14 Nov 2022 14:34
- Forum: Game - General
- Topic: [POLL] New mortal levels
- Replies: 35
- Views: 21855
Re: [POLL] New mortal levels
Top 1 is still not recovered after his guild change in june , so current recovery is pretty hefty as-is at top15, so not sure why one would change it to be harder ?
- 29 Oct 2022 05:02
- Forum: Game - Equipment
- Topic: Equipment, a lottery.
- Replies: 26
- Views: 19558
Re: Equipment, a lottery.
So 15 in 300 kills, which of all breaks in 2-10 hours, which also is what i've been seeing. Relying on using dulling weaponry I had to change to different weapontypes as it was physically impossible to keep up with weapons breaking. 225 weapons broken 20 new ones found by myself, rest bought on AH o...
- 07 Nov 2021 19:12
- Forum: Common Board
- Topic: Changes to Teleport
- Replies: 34
- Views: 5552
Re: Changes to Teleport
I check on the forums for the first time in months and what do I see? Yet ANOTHER nerf to casting guilds. Now if I teleport to get some herbs it's a two hour cooldown? UGH. There should have been an out of combat timer on this, not a global two hour cooldown. No wonder I stopped logging in. How man...
- 05 Nov 2021 17:17
- Forum: Common Board
- Topic: Changes to Teleport
- Replies: 34
- Views: 5552
Re: Changes to Teleport
1. The decline started before the release of both the guild and the new area. Anecdotes says its related to the end of the war, and ofcourse, some might have jumped ship after guild opening. 2. Not sure about the killrate, or where you have this data from, but all layman casters sporting teleportsp...
- 05 Nov 2021 12:31
- Forum: Common Board
- Topic: Changes to Teleport
- Replies: 34
- Views: 5552
Re: Changes to Teleport
I dont know what twilight world the immortals are living in, but clearly they havent noticed: 1: there has been a steep decline in the amount of goodies since opening of yet another evil guild and yet more evil only areas. 2: there has been a steep decline in casters since the rebalancing, which end...