Search found 330 matches
- 01 Apr 2021 09:10
- Forum: Game - General
- Topic: Balances, or whatever
- Replies: 107
- Views: 34671
Re: Balances, or whatever
Remember, evil only have AA and DA's as evil figther melee options, vs Calians, Neidars, Rangers, Knights (Kenders and Rangers are probably rogues), This brings back memories. http://www.oocities.org/timessquare/labyrinth/4685/ For us that remember the old Alliance of Elnoven, the new alliance by t...
- 27 Mar 2021 10:49
- Forum: Common Board
- Topic: PVP Changes.
- Replies: 14
- Views: 6015
Re: PVP Changes.
Uhh... good point. Guess we didn't think about fatigue poisons. I'll have to get back to you on that. It's pretty hard to kill someone with those, though? Unless it's a very small player? The poison doesnt kill. The fatigue poison prevents a player from running away, which is what the OP was about....
- 16 Mar 2021 22:22
- Forum: Common Board
- Topic: PVP Changes.
- Replies: 14
- Views: 6015
Re: PVP Changes.
To clarify, we meant abilities, items and spells that PLAYERS can use to prevent other players from moving. NPCs will continue to function as normal. Don't wanna risk it? Stay away from those NPCs for a while. As the topic is PVP, I doubt anyone could misunderstand and believe NPCs are also robbed ...
- 07 Mar 2021 23:59
- Forum: Common Board
- Topic: Upcoming Changes.
- Replies: 109
- Views: 485640
Re: Upcoming Changes.
Big fan of dutch beer, especially Grolsch. Not sure about belgian beer, but I am open to trying! :D You lived your whole life without tasting Leffe? You are such a loser, Amberlee. :) Here, I give you a look of the nectar of gods. https://www.google.com/search?q=leffe+beer+pics&client=firefox-b...
- 03 Mar 2021 17:57
- Forum: Game - General
- Topic: Harder hits
- Replies: 38
- Views: 11887
Re: Harder hits
2: if you hit harder, but also get hit so hard you can't solo, it forces you to team up, and while teaming, the usual solo grinding areas are not viable for a team, hence you move to the bigger areas - once again becoming even more in the same spots competing about the same killing areas with even ...
- 03 Mar 2021 10:55
- Forum: Game - General
- Topic: Harder hits
- Replies: 38
- Views: 11887
Re: Harder hits
Some intresting points and thoughts. I bet though, that in a few weeks people might laugh at the OP and the other speculations. And ofc there will be effects neither of us could imagine. Block, stun, and paralys will probably be a main concern if I can join in the speculations. So far noone digged i...
- 02 Mar 2021 12:42
- Forum: Game - General
- Topic: Harder hits
- Replies: 38
- Views: 11887
Re: Harder hits
I'm old enough to remember the major change when CON gave considerably less hp than was the case when Genesis started. Fights were loooooong, even if the opponent NPC was not that hard. But he had a lot of hp. I remember when an old knight, that back then was considered to be one of the biggest play...
- 02 Mar 2021 12:28
- Forum: Game - General
- Topic: Harder hits
- Replies: 38
- Views: 11887
Harder hits
"These changes will have a major effect on melee combat by increasing the damage of normal 'white' hits and will apply to NPC and player alike." In a few days we will experience this. How will it affect the game do you think? DEX vs STR? Fighting with two weapons? Damage dealers vs tanks?...
- 22 Jan 2021 19:56
- Forum: Suggestion Box
- Topic: Thematic equipment
- Replies: 4
- Views: 5972
Re: Thematic equipment
A very good smith could perhaps also make a right handed weapon left handed or any handed.
Maybe too powerful, but still intresting.
Maybe too powerful, but still intresting.
- 17 Jan 2021 15:41
- Forum: Game - Guilds
- Topic: Close the thief guild!
- Replies: 36
- Views: 22799
Re: Close the thief guild!
My most recent idea was to introduce a special system to the thieves: You can attempt to (successfully or not) steal from other players 3 times within 24 hours. After the third time you receive a warning that you're drawing too much attention to the Cabal. Each subsequent attempt produces another w...