Search found 295 matches
- 22 Jun 2017 01:03
- Forum: Game - General
- Topic: Nice ... thiefs in sparkle
- Replies: 40
- Views: 11043
Re: Nice ... thiefs in sparkle
Is it possible that the General board room in sparkle becomes a non-stealing place as well? I hardly dare to write anything on the board, since someone tried to steal from me the last time I wanted to write on it. Prepare the note in the church and save it as an alias. I've not tested this, but it ...
- 21 Jun 2017 21:12
- Forum: Game - Help
- Topic: Quickest way to get sober
- Replies: 16
- Views: 6070
Re: Quickest way to get sober
I've found that when one gets the crap beaten out of them, they sober up a little more quickly.
I may be mistaken, though..
I may be mistaken, though..
- 20 Jun 2017 19:49
- Forum: Game - General
- Topic: More sticky combat?
- Replies: 18
- Views: 5884
Re: Que ideas?
Oops, guess this would go here.. Thing about caltrops.. It's not caltrops, it's caltrop. Just one. OF COURSE THEY'RE JUST GOING TO WALK RIGHT OVER IT; IT'S A SINGLE PIECE OF TWO INCH METAL. The idea behind real caltrops is that a couple dozen of them are thrown out and the area becomes completely im...
- 20 Jun 2017 19:48
- Forum: Game - General
- Topic: Nice ... thiefs in sparkle
- Replies: 40
- Views: 11043
Re: Nice ... thiefs in sparkle
Thing about caltrops.. It's not caltrops, it's caltrop. Just one. OF COURSE THEY'RE JUST GOING TO WALK RIGHT OVER IT; IT'S A SINGLE PIECE OF TWO INCH METAL. The idea behind real caltrops is that a couple dozen of them are thrown out and the area becomes completely impassible for normal people. If th...
- 19 Jun 2017 04:13
- Forum: Logs and Stories
- Topic: Dramli
- Replies: 10
- Views: 17046
Re: Dramli
Doesn't lower encumbrance increase your hit and evade chances?
Could have been a last ditch effort..
Could have been a last ditch effort..
- 19 Jun 2017 04:08
- Forum: Game - General
- Topic: Nice ... thiefs in sparkle
- Replies: 40
- Views: 11043
Re: Nice ... thiefs in sparkle
Solution: Track the value of stolen items. For every Gold, the thief can be killed once. Thief steals twelve plats worth of items, you can kill them one hundred forty-four times. With a generally accepted guideline such as this (or similar), thieves cannot complain about being repeatedly hunted. Als...
- 17 Jun 2017 20:28
- Forum: Suggestion Box
- Topic: Thieves and stealing
- Replies: 15
- Views: 6526
Re: Thieves and stealing
This is neat. I'd been thinking about a similar suggestion, but this seems to have beaten me to the punch.. Perhaps it's still applicable. I was going to suggest that, when purchasing a room at an inn, the next time that person logs in, they are in a private, instanced room that no one else can ente...
- 15 Jun 2017 04:37
- Forum: Cornucopia - Everything Else!
- Topic: The definition of a Millennial ...
- Replies: 7
- Views: 3579
Re: Non-flamey Size Discussion
They call that an elderly pregnancy.Shanoga wrote:But...but...my parents are boomers and I'm a millennial. How does that work?
- 15 Jun 2017 02:26
- Forum: Common Board
- Topic: Dark rooms and the magic map
- Replies: 4
- Views: 1850
Re: Dark rooms and the magic map
And if you have enough light sources to see?
Does the map re-appear?
Does the map re-appear?
- 14 Jun 2017 00:00
- Forum: Game - General
- Topic: Non-flamey Size Discussion
- Replies: 224
- Views: 58008
Re: Non-flamey Size Discussion
There's only two or three other reviews that are below five stars..
This i just one guy that had a particularly unpleasant experience.
This i just one guy that had a particularly unpleasant experience.