Search found 310 matches

by Snowrose
12 Mar 2014 10:58
Forum: Suggestion Box
Topic: Two-handed combat
Replies: 13
Views: 4786

Re: Two-handed combat

oh oh give rangers dual wielding! *whistles innocently*
by Snowrose
12 Mar 2014 10:47
Forum: Game - Equipment
Topic: Armours
Replies: 8
Views: 5779

Re: Armours

It really depends on the boots or gloves you choose some give skill bonuses, like climbing or stat bonuses like dex. but gloves will always be useful if you ever "get all" after combat in a place where people drop poison ivy/sumac or other contact poisons. or if you accept gifts. someone w...
by Snowrose
10 Mar 2014 16:14
Forum: Game - Help
Topic: Advanced Newbie Guide
Replies: 21
Views: 16591

Re: Advanced Newbie Guide

don't forget the mayor of re albi/cadu for good relitivly simple quests. there are good questing spots in terel also the gypsy camp and garden. and faerun has like 3 quests all pritty safe if you stick to roads/farms. and shire is full of nice easy quests however they are a bit scattered since shire...
by Snowrose
10 Mar 2014 15:04
Forum: Game - General
Topic: New record of activity
Replies: 22
Views: 6319

Re: New record of activity

latly there have been a lot of rangers,heralds, and neidar clan on a few times 90% or more non wizards. its been party time in the shire. i have to include neidar cause pacal is ALWAYS on i wonder if he sleeps.
by Snowrose
17 Dec 2013 03:17
Forum: Suggestion Box
Topic: Coded diplomatic statuses between guild
Replies: 7
Views: 2359

Re: Coded diplomatic statuses between guild

I like the ability for guild leaders to be able to ally/peace/war with other guilds. I don't think attacking should be immediate war, war/peace/ally/ceasefire should be only settable by real people. possibly if someone attacks another in a peace/ceasefire/ally state it should change the status to ne...
by Snowrose
17 Dec 2013 02:57
Forum: Suggestion Box
Topic: New NPC in Sparkle
Replies: 22
Views: 6887

Re: New NPC in Sparkle

you could also add purchasable journals that could be given names and descriptions (like those syberus herb jars) written in, traded with others, maybe have: --- jlog record/stop --- jlog combat that logs your last combat, --- jlog Dialog ## logs last ## lines of PC speach --- jlog Mail/post ## copy...
by Snowrose
17 Dec 2013 02:11
Forum: Game - General
Topic: Of old and new times. Tale of a newcomer to Genesis.
Replies: 14
Views: 4066

Re: Of old and new times. Tale of a newcomer to Genesis.

I believe Aristos ended up a monk. A very good Guild IMHO. with very good people. I remember talking with him very early on about guild choice, what guilds would be good "placeholders" and what guilds involved more of a long term commitment. I don't think people are going to call you a gui...
by Snowrose
17 Dec 2013 01:46
Forum: Game - Guilds
Topic: Dunedain Houses - how to lead a guild?
Replies: 18
Views: 9809

Re: Dunedain Houses - how to lead a guild?

Last I heard you still have to get a badge from a existing member to join Travelers, though there is often a small pile of badges left in the entrance of the guild. (at this point travelers should probably be made free to join). What id suggest is let the house lord set if they want their house to b...
by Snowrose
14 Nov 2013 15:58
Forum: General Board
Topic: The First Ever MAGE HUNT EVENT
Replies: 7
Views: 2125

Re: The First Ever MAGE HUNT EVENT

look on the brightside ... we wont get a death penalty either if we get killed or die trying to do one of the other tasks.
by Snowrose
14 Nov 2013 15:34
Forum: Common Board
Topic: Death lost the bet!
Replies: 218
Views: 44191

Re: Death lost the bet!

I am a general fan of the no death penalty. possibly due to i die a lot and not to pvp. however i do see reasons some people would like a penalty. I sugest a safe mode and a classic mode the safe mode has no xp loss but has a slightly lower xp gain. if you feel lucky/secure in skills go classic mode...