Search found 172 matches
- 10 Feb 2015 16:05
- Forum: Game - General
- Topic: Botting
- Replies: 194
- Views: 33781
Re: Botting
I'm not talking about statcap or taking their stats, Cexp or anything away. I'm talking about taking away measurements. Let them decide between them who is bigger, by lifting copper coins, drinking beers or pfight. I'm talking about removing levels and information who is bigger. And making grinding ...
- 10 Feb 2015 15:39
- Forum: Game - General
- Topic: Botting
- Replies: 194
- Views: 33781
Re: Botting
So when all areas are downgraded, we who have higher stats should do what? Start kill other players of 'end-title' cause we are still the same mortal level so everything goes? Why they should do something? If they scrip-grinding 24/7 what is value of that characters to the community and game? It ma...
- 10 Feb 2015 10:52
- Forum: Game - General
- Topic: Botting
- Replies: 194
- Views: 33781
Re: Botting
Instead of trying to cure symptoms, I would suggest to cure the disease. Problem not in botting, but in heavy grinding. And heavy grinding we have, because Genesis now is about 'who is bigger' so much. Years ago, when you hit champion level (rising hero now, i think) if was "considered" th...
- 08 Feb 2015 12:53
- Forum: Common Board
- Topic: Saving and quitting
- Replies: 5
- Views: 2612
Re: Saving and quitting
Ok, and what about ''negative'' items, what you was able to "force drop" when quit? Like ball and chain from Terel. Now it's impossible to "drop" it when quit, right?
- 07 Feb 2015 20:03
- Forum: Common Board
- Topic: Levels List Update Event
- Replies: 20
- Views: 7442
Re: Levels List Update Event
Kvator, i doubt guild code uses descriptions of health levels. I bet it uses numeric value.
- 07 Feb 2015 19:37
- Forum: Common Board
- Topic: Levels List Update Event
- Replies: 20
- Views: 7442
Re: Levels List Update Event
So gnomishDraugor wrote:On the new healthlevels... why fix whats not broken? -.- Its just annoying
- 07 Feb 2015 19:27
- Forum: Common Board
- Topic: Levels List Update Event
- Replies: 20
- Views: 7442
Re: Levels List Update Event
Also, with all my respect to wizards and Mercade personally, for what that change is done? Just for change? We have more important issues in game, like bugs with potions, sometimes with herbs (last time i tried to sell single herb of 10 in inventory all 10 where gone). But instead of fixing it you d...
- 07 Feb 2015 17:16
- Forum: Common Board
- Topic: Levels List Update Event
- Replies: 20
- Views: 7442
Re: Levels List Update Event
Another issue with new levels. You left some descriptions as it was, so minimal progress or some progress or somewhat hurt. But they mean now different level. So "old" terribly hurt<> "new" terribly hurt". Players for decades was using TH as minimal acceptable level of healt...
- 07 Feb 2015 16:46
- Forum: Common Board
- Topic: Levels List Update Event
- Replies: 20
- Views: 7442
Re: Levels List Update Event
New health levels sucks. They are completely uninformative and confusing. Not all of us are native english speakers. For most of us slightly<somewhat<rather<very<terribly. But what is relationship between very hurt and aching? What is more hurt - somewhat hurt or sore? You are forcing us to memorize...
- 16 Jan 2015 00:13
- Forum: Game - General
- Topic: Ntell line
- Replies: 10
- Views: 4034
Re: Ntell line
Just put a "cooldown" for several seconds on ntell command. Like 10-30 seconds. In any case, any one needs some second to type question or answer and no time to hit enter for spam.