Search found 172 matches

by Davvol
10 Feb 2015 16:05
Forum: Game - General
Topic: Botting
Replies: 194
Views: 33781

Re: Botting

I'm not talking about statcap or taking their stats, Cexp or anything away. I'm talking about taking away measurements. Let them decide between them who is bigger, by lifting copper coins, drinking beers or pfight. I'm talking about removing levels and information who is bigger. And making grinding ...
by Davvol
10 Feb 2015 15:39
Forum: Game - General
Topic: Botting
Replies: 194
Views: 33781

Re: Botting

So when all areas are downgraded, we who have higher stats should do what? Start kill other players of 'end-title' cause we are still the same mortal level so everything goes? Why they should do something? If they scrip-grinding 24/7 what is value of that characters to the community and game? It ma...
by Davvol
10 Feb 2015 10:52
Forum: Game - General
Topic: Botting
Replies: 194
Views: 33781

Re: Botting

Instead of trying to cure symptoms, I would suggest to cure the disease. Problem not in botting, but in heavy grinding. And heavy grinding we have, because Genesis now is about 'who is bigger' so much. Years ago, when you hit champion level (rising hero now, i think) if was "considered" th...
by Davvol
08 Feb 2015 12:53
Forum: Common Board
Topic: Saving and quitting
Replies: 5
Views: 2612

Re: Saving and quitting

Ok, and what about ''negative'' items, what you was able to "force drop" when quit? Like ball and chain from Terel. Now it's impossible to "drop" it when quit, right?
by Davvol
07 Feb 2015 20:03
Forum: Common Board
Topic: Levels List Update Event
Replies: 20
Views: 7442

Re: Levels List Update Event

Kvator, i doubt guild code uses descriptions of health levels. I bet it uses numeric value.
by Davvol
07 Feb 2015 19:37
Forum: Common Board
Topic: Levels List Update Event
Replies: 20
Views: 7442

Re: Levels List Update Event

Draugor wrote:On the new healthlevels... why fix whats not broken? -.- Its just annoying
So gnomish :lol:
by Davvol
07 Feb 2015 19:27
Forum: Common Board
Topic: Levels List Update Event
Replies: 20
Views: 7442

Re: Levels List Update Event

Also, with all my respect to wizards and Mercade personally, for what that change is done? Just for change? We have more important issues in game, like bugs with potions, sometimes with herbs (last time i tried to sell single herb of 10 in inventory all 10 where gone). But instead of fixing it you d...
by Davvol
07 Feb 2015 17:16
Forum: Common Board
Topic: Levels List Update Event
Replies: 20
Views: 7442

Re: Levels List Update Event

Another issue with new levels. You left some descriptions as it was, so minimal progress or some progress or somewhat hurt. But they mean now different level. So "old" terribly hurt<> "new" terribly hurt". Players for decades was using TH as minimal acceptable level of healt...
by Davvol
07 Feb 2015 16:46
Forum: Common Board
Topic: Levels List Update Event
Replies: 20
Views: 7442

Re: Levels List Update Event

New health levels sucks. They are completely uninformative and confusing. Not all of us are native english speakers. For most of us slightly<somewhat<rather<very<terribly. But what is relationship between very hurt and aching? What is more hurt - somewhat hurt or sore? You are forcing us to memorize...
by Davvol
16 Jan 2015 00:13
Forum: Game - General
Topic: Ntell line
Replies: 10
Views: 4034

Re: Ntell line

Just put a "cooldown" for several seconds on ntell command. Like 10-30 seconds. In any case, any one needs some second to type question or answer and no time to hit enter for spam.