Search found 206 matches
- 14 Jan 2014 21:36
- Forum: Game - General
- Topic: Invisibility and Blocking Rooms
- Replies: 42
- Views: 8417
Re: Invisibility and Blocking Rooms
I've had the same problem with the orc camp in Bree. As a solo player killing the groups of 5 guards to get into the camp is a slow process. One that's arguably as slow as the groups of orcs before the captain. Keep in mind that they stun you and this dramatically slows down the fight. I've often t...
- 14 Jan 2014 17:52
- Forum: Game - General
- Topic: Invisibility and Blocking Rooms
- Replies: 42
- Views: 8417
Re: Invisibility and Blocking Rooms
I have seen NPCs that are 'guarding' something block regardless of invis, non invis, dark, etc. I have also seen situations where an NPC or group of NPCs would only block once they became aware of you. Like a bunch of soldiers playing cards, looking up and seeing an intruder, and then block them fro...
- 14 Jan 2014 04:50
- Forum: Game - General
- Topic: peculiar and exotic items
- Replies: 12
- Views: 4507
Re: peculiar and exotic items
+1Mersereau wrote:I think the gaming programmer term is "working as intended."gorboth wrote:At this moment, there are 3 exotic and 33 peculiar items in the game. Distribution = normal.
G.
- 10 Jan 2014 20:54
- Forum: Logs and Stories
- Topic: Second, deadly, encounter with Morrison
- Replies: 104
- Views: 32425
Re: Second, deadly, encounter with Morrison
I understand your reasons, but think of it this way: You want a log because it represents the "true version of events", sort of like a surveillance camera reel, thus removing the chance of lies or filtered information. What you are doing here is trying to remove the in-character situation...
- 08 Jan 2014 22:56
- Forum: Logs and Stories
- Topic: Second, deadly, encounter with Morrison
- Replies: 104
- Views: 32425
Re: Second, deadly, encounter with Morrison
This is silly. The mages are under fire outside the game (like these forums) moreso than in game. So you saying no mage has flamed anyone involved in this crap outside of the game? :P None whatsoever? Might even be that atleast one of them has even quite agressively "protested"? And yes I...
- 08 Jan 2014 18:14
- Forum: Logs and Stories
- Topic: Second, deadly, encounter with Morrison
- Replies: 104
- Views: 32425
Re: Second, deadly, encounter with Morrison
Well posting loggs is also a way to save time, since if you say or describe something in or out of RP there is always someone, usually from one of the so called "elite guilds" that bitch about there not beeing a logg :P So might aswell post it straight away and be done with it We require ...
- 05 Jan 2014 01:53
- Forum: Game - Equipment
- Topic: Backpacks
- Replies: 9
- Views: 9730
Re: Backpacks
I find the ones made of hobbit hide to be fashionable and practical.
- 30 Dec 2013 04:05
- Forum: Logs and Stories
- Topic: Fieldday
- Replies: 9
- Views: 6384
Re: Fieldday
I definitely miss the days of huge teams. That must have been a fun team, a powerful team, or depending on your perspective, a target rich environment
- 29 Dec 2013 01:10
- Forum: Common Board
- Topic: Christmas 2013 EVENT!
- Replies: 9
- Views: 2908
Re: Christmas 2013 EVENT!
What is the nature of the reward (rewarded a little, etc)? GXP?
- 26 Dec 2013 02:50
- Forum: Logs and Stories
- Topic: The Cunning of a Cleric
- Replies: 27
- Views: 12050
Re: The Cunning of a Cleric
This is the situation from the eyes of a ringwraith. Its pretty long but we ran for a while. A large hall on the ground floor of the Tower of Black Sorcery. There are three obvious exits: northeast, north and east. [a magnetic slender female kender (shackled to the wall)]. [The magnetic slender fema...