Search found 573 matches
- 31 Mar 2022 18:00
- Forum: Game - General
- Topic: Attention Players!
- Replies: 4
- Views: 1696
Re: Attention Players!
Does this 'goddexx' originate from Choroszcz?
- 28 Dec 2021 15:32
- Forum: Suggestion Box
- Topic: MAKE GNOMES GREAT AGAIN
- Replies: 0
- Views: 2433
MAKE GNOMES GREAT AGAIN
Sooo just got an idea a while ago Why not add standard gnome racial stuff into krynn race guild and change Gnomish Inventors into proper layman guild with inventions that actually boost ur combat (and non-cobat as well maybe) capabilities with things like (just a few quick examples): - adding some m...
- 19 Apr 2021 16:29
- Forum: Game - General
- Topic: Underlying cause and proposed solution to broken trust
- Replies: 71
- Views: 30957
Re: Underlying cause and proposed solution to broken trust
Rache, Yeren - I guess that you confuse weapon skills that you can train in around 50% racials with combat skills (and acrobat is legit 'combat skill' nowadays) that can be trained only in Red Fang. - ok after second check it seems like you can also train defence above AG level in Amazons and Thanar...
- 19 Apr 2021 13:31
- Forum: Game - General
- Topic: Underlying cause and proposed solution to broken trust
- Replies: 71
- Views: 30957
Re: Underlying cause and proposed solution to broken trust
Nah, Kvat - I tested acrobat, and even setting it extremely high (like sup. professional) is pretty much worthless. And Rache, no - mercs arent the best tanks around by a looong shot. Plus they totally suck at pvp, I guess as a tradeoff for the versatility, which - I agree - is nice. I was just rep...
- 19 Apr 2021 13:07
- Forum: Game - General
- Topic: Underlying cause and proposed solution to broken trust
- Replies: 71
- Views: 30957
Re: Underlying cause and proposed solution to broken trust
A big versatility benefit, which I think most would agree makes up for not using the maximum possible caid allowable for guilds. You see this in action, with mercenaries being the new "meta" guild. With the imbalanced acrobat ability, they are [anecdotally] the best tanks in the game at t...
- 12 Apr 2021 00:43
- Forum: Common Board
- Topic: PVP Changes.
- Replies: 14
- Views: 4763
- 09 Apr 2021 19:09
- Forum: Game - General
- Topic: Death penalty
- Replies: 8
- Views: 4468
Re: Death penalty
Unless you're ungodly big it's easy to recover. Yup it's super easy. It's also super easy to get to 300 average, it just take a lot of time. Having to spend a lot of time just to recover to where you were before can be discouraging (for bigger players it can take just as much or even more time than...
- 09 Apr 2021 18:30
- Forum: Game - General
- Topic: Death penalty
- Replies: 8
- Views: 4468
Re: Death penalty
There should be a penalty for pdeath, but certainly not as large a penalty as there is now. For your average myth who isn't free to grind 8+ hours/day, it's a recovery time usually measured in months. This is patently ridiculous for a pvp penalty, and I think the majority of players agree. Dark Sou...
- 09 Apr 2021 17:16
- Forum: Game - General
- Topic: Underlying cause and proposed solution to broken trust
- Replies: 71
- Views: 30957
Re: Underlying cause and proposed solution to broken trust
You have a high profile player, Cassius... You have a wizard, Carnak, making changes that fundamentally split the game up... and that seem to benefit said high profile player. hmm Cassius is RDA/Lock the changes actually hit RDA pretty hard (look at posts of unhappy BDA and Calia players and multip...
- 09 Apr 2021 15:37
- Forum: Game - General
- Topic: Underlying cause and proposed solution to broken trust
- Replies: 71
- Views: 30957
Re: Underlying cause and proposed solution to broken trust
aight
are we at the point to finally discuss removal/mitigation of death penalty in the game?
are we at the point to finally discuss removal/mitigation of death penalty in the game?