Search found 682 matches

by Arman
05 Oct 2024 06:42
Forum: Game - General
Topic: Thoughts on damage
Replies: 8
Views: 13540

Re: Thoughts on damage

I'm not against that suggestion of increasing damage and decreasing experience gain. I'm not part of the Balance or Admin team, so you just have my moral support in this. And i'm not sure how best to implement... I'd like to see special attacks be more noticeably meaningful again, Maybe occupational...
by Arman
04 Oct 2024 01:30
Forum: Suggestion Box
Topic: Balance Considerations
Replies: 21
Views: 25273

Re: Balance Considerations

Re: acrobatics - ok. Yeah the ‘simple’ reference is what triggered me. As for the fighter guild you are talking about, you mean the Union? We seriously looked at converting them across to be a rogue-type… at the time we thought the guild would be resistant to it. But that is a good point I’d forgott...
by Arman
03 Oct 2024 14:59
Forum: Suggestion Box
Topic: Balance Considerations
Replies: 21
Views: 25273

Re: Balance Considerations

No, your narrative is still off the mark, Zestana. You talk about "changes on the fly", and then acrobatics as an example of a simple change that "created a new class of fighters". That change was long deliberated, and involved changes and discussions that took years. The driver ...
by Arman
02 Oct 2024 13:47
Forum: Suggestion Box
Topic: Balance Considerations
Replies: 21
Views: 25273

Re: Balance Considerations

Cherek, Wonderful news on the Bot Check. It's nice to know it is still a thing. Valid points on the hiring of a coder. The Ranger thing is really a missing piece of a puzzle spanning two decades though. Why I bring it up again. It is demoralizing to see so many new rollouts, guilds, recodes, second...
by Arman
30 Sep 2024 10:13
Forum: Suggestion Box
Topic: Balance Considerations
Replies: 21
Views: 25273

Re: Balance Considerations

And it's absolutely a fair point to say that if the Undead are so good, specifically Vampires as the MM is not a free to join Guild, why aren't there more? The State of the Donut addressed there were more "active" Vampires around in 2022 than any other Guild but they dropped to second pla...
by Arman
30 Sep 2024 09:22
Forum: Suggestion Box
Topic: Balance Considerations
Replies: 21
Views: 25273

Re: Balance Considerations

Thanks for the meaty response! I can see the conversations turning into a wall of text battle :) I want to caveat my response again to say I am not part of the admin anymore, so take my responses in that light. But I have been part of that world long enough to have some insights in to the historic t...
by Arman
30 Sep 2024 03:42
Forum: Suggestion Box
Topic: Balance Considerations
Replies: 21
Views: 25273

Re: Balance Considerations

Fair question, and one that has been discussed since implementation. There is some history associated with this, and the decision was for 'undead' to be a unique state not tied to guild. Undead race is just way to overpowered in many ways. There is no way to create the same effect with items or her...
by Arman
28 Sep 2024 04:57
Forum: Suggestion Box
Topic: Balance Considerations
Replies: 21
Views: 25273

Re: Balance Considerations

All good questions. Having taken a lead role in the past overseeing game balance, these questions (plus an awful lot more) are questions we have grappled with as an administration. One thing I'd like to point out is that balance in Genesis is something that evolves and is improved over time... but o...
by Arman
23 Aug 2024 03:07
Forum: General Board
Topic: delicate adamantine sword
Replies: 0
Views: 5590

delicate adamantine sword

<r><CODE><s>[code]</s>In my update of Undraeth, the delicate adamantine sword was removed pending being revamped to modern code standards. That has now been completed, so for those who have missed its presence it has now returned. Please note that its special ability to teleport circumvented require...
by Arman
10 Aug 2024 06:32
Forum: General Board
Topic: Notice: Update to the City of Undraeth
Replies: 0
Views: 9915

Notice: Update to the City of Undraeth

<r><CODE><s>[code]</s>The Kalad Domain is excited to announce that the code for the City of Undraeth has been refreshed and enhanced! Here's what's new: Denizens of Undraeth: The inhabitants of the city have been revitalized with improved abilities, upgraded equipment, and more rewarding encounters....