Search found 57 matches

by Drip
24 Feb 2015 05:18
Forum: Game - General
Topic: Grinding areas for new players
Replies: 51
Views: 11866

Re: Grinding areas for new players

Fairlight, sounds too easy compared to other stuff in the game.

Time limit, rules that don't allow some items to be used, and other limits can be set?
But then most RPG games with worlds like this have similar things to dungeons.
by Drip
21 Feb 2015 22:57
Forum: Common Board
Topic: Player killing rules updated
Replies: 43
Views: 12403

Re: Player killing rules updated

A guide for what items not to pick up for newbies should be helpful.... like hints for certain herbs that should not be eaten.....
dying to lack of experience in the game does not sound nice.
by Drip
21 Feb 2015 21:48
Forum: Promoting Genesis
Topic: New Player Experience
Replies: 133
Views: 42075

Re: New Player Experience

Snowrose wrote:be Careful, drip gets poisoned at the drop of a hat.
though being in a potion heavy guild may help drip.
Can morgul mages even get poisoned?
T.T
(got ivy'd and bitten by insects yesterday)

A guild that is immune to poison sounds great......
by Drip
21 Feb 2015 01:58
Forum: Promoting Genesis
Topic: New Player Experience
Replies: 133
Views: 42075

Re: New Player Experience

I can easily assure you, we would love to see fresh faces knocking on the gates of Minas Morgul. Handling much of the recruitment for the Morgul Mages, I give whoever that applies a fair shot, even past failures (I'm too generous) if they can convince me that they are sincere. "Friends" and "foes" ...
by Drip
18 Feb 2015 00:22
Forum: Game - Help
Topic: Two things other games have that we don't
Replies: 30
Views: 7113

Re: Two things other games have that we don't

Somethings in other games that we don't have (hey! I'm counting myself as part of the community now! :D) Is art, or something that brings the text in game to life. If a page on the website could be about genesis-inspired drawings? And the meeting room with different races and a hood creature is awes...
by Drip
18 Feb 2015 00:13
Forum: Suggestion Box
Topic: guild-ing guild?
Replies: 4
Views: 1451

Re: guild-ing guild?

I feel like the game needs the mapping guild....
by Drip
18 Feb 2015 00:10
Forum: Promoting Genesis
Topic: New Player Experience
Replies: 133
Views: 42075

Re: New Player Experience

Few? Every guild we have is listed.:)
Mage Guilds: Morgul Mages.

Thief guilds: Secret Society of Uncle Trapspringer.

And there's 11 fighter guilds which is unbalanced.

Form new guilds to attract players or wait for players to suggest new things?
by Drip
18 Feb 2015 00:06
Forum: Suggestion Box
Topic: guild-ing guild?
Replies: 4
Views: 1451

guild-ing guild?

Elemental magic guilds? Like fire of flame guild or water of.....waves..guild? questing guild where people cannot be attacked or attack too much but instead earn bonus exp on quests? mapping guild that does stuff related to maps? free spirits guild that gets special exp donated to them by other play...
by Drip
17 Feb 2015 23:51
Forum: Promoting Genesis
Topic: New Player Experience
Replies: 133
Views: 42075

Re: New Player Experience

^post too long, just speed read it
But I just discovered that guilds can only develop characters....
If that's true, why are there so few of them listed on the website?
I'm hoping for a improvement on the magic stuff in Genesis.
by Drip
17 Feb 2015 23:44
Forum: Suggestion Box
Topic: A brute system revision
Replies: 25
Views: 5252

Re: A brute system revision

Opinion of a newbie-climb in well, jump in well, dive in well, go in well, look in well....etc... but I never once tried <enter well> and that's why I hate puzzles in quests. If grinding monsters will get you no EXP if you do it too much, then why not add an infinite line of quests that require trav...