Search found 262 matches
- 05 Oct 2018 18:34
- Forum: Game - General
- Topic: Alignment of grinding areas
- Replies: 20
- Views: 9617
Alignment of grinding areas
Recent conversation in the Genesis Discord chat prompted me to reconsider my stance on different areas of the game and the alignment of the monsters inhabiting them. Admittedly, the idea was sparked because of Ghastly Keep's unusual alignment, where the auto-attacking undead are completely neutral. ...
- 05 Oct 2018 18:16
- Forum: Game - General
- Topic: If the game were nerfed ...
- Replies: 114
- Views: 31029
Re: If the game were nerfed ...
And one other thing, do people vote for what is good for them or for the game? Ofc ppl vote for what's good for them :) The funniest part is when they try to rationalize it as 'good for the game' (a.k.a: my way of playing the game is better than yours!) No one's going to argue with you, because you...
- 04 Oct 2018 23:09
- Forum: Game - General
- Topic: If the game were nerfed ...
- Replies: 114
- Views: 31029
Re: If the game were nerfed ...
It wouldn't widen the gap in regards to it being tougher to get bigger faster. This is all sorts of wrong, and you know it :) The principles to growth, as you pointed out, will remain constant but the speed at which one will grow will be forever altered. This will exacerbate the already nearly-impo...
- 03 Oct 2018 01:29
- Forum: Game - General
- Topic: If the game were nerfed ...
- Replies: 114
- Views: 31029
Re: If the game were nerfed ...
No, I hear you. I think you mistook the direction of my question. To some people, it might seem like a new kind of fun to have teams of seven people banding together to take on content. So, reread my question with that angle, I guess? Thanks, G. Right, I hear you. I can see what you mean, but if I ...
- 03 Oct 2018 00:21
- Forum: Game - General
- Topic: If the game were nerfed ...
- Replies: 114
- Views: 31029
Re: If the game were nerfed ...
which a team of seven in Mithas would most assuredly not be. I am not disagreeing with you, but can you explain why you think this is? G. Let us assume we all strive for the status-quo, in terms of "time to clear", if you will. Three DPS after the nerf will be roughly equivalent to one of...
- 02 Oct 2018 23:15
- Forum: Game - General
- Topic: If the game were nerfed ...
- Replies: 114
- Views: 31029
Re: If the game were nerfed ...
At a certain point I think a bug simply becomes a feature. I don't think a major disruption is worth trying to fix this. I think it will have harmful effects and break some guilds to the point of being unplayable altogether. Maybe a simpler solution would be to buff guilds that are underperforming ...
- 24 Mar 2018 20:48
- Forum: Game - General
- Topic: Quickness indicator on Vitals
- Replies: 4
- Views: 1877
Re: Quickness indicator on Vitals
Good question, not sure as we didn't have these indicators when Pad was SU.Saimon wrote:Question what speed level would have SU on sway with your eq Manglor? Maybe these additonal levels are for them?
- 24 Mar 2018 19:19
- Forum: Game - General
- Topic: Quickness indicator on Vitals
- Replies: 4
- Views: 1877
Quickness indicator on Vitals
Love the change! I think it's quite neat. Curious, though, why there are levels listed that can't be achieved? The maximum level I can reach is 'extremely rapid pace.' Is this working as intended or do I have something wrong? Edit for clarification: I'm extremely rapid pace, wield a runie, still ext...
- 10 Mar 2018 23:10
- Forum: Land of the Immortals
- Topic: Kalad Road Map
- Replies: 4
- Views: 6313
Re: Kalad Road Map
Awesome news! Way to go guys!
- 03 Mar 2018 16:45
- Forum: Common Board
- Topic: Tharkadan mountain pass open!
- Replies: 41
- Views: 9466
Re: Tharkadan mountain pass open!
How about the Order of the Stars? It was certainly strongly hinted at...
Fizban is awesome, though
Fizban is awesome, though