Scroll Lock

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Herzbube
Novice
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Joined: 03 Nov 2016 12:23

Scroll Lock

Post by Herzbube » 08 Nov 2016 20:20

Is there a way to activate some kind of scroll lock? Auto scrolling gets really annoying when trying to read something further up the chat log.

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Cherek
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Joined: 04 Mar 2010 04:36

Re: Scroll Lock

Post by Cherek » 08 Nov 2016 21:04

Herzbube wrote:Is there a way to activate some kind of scroll lock? Auto scrolling gets really annoying when trying to read something further up the chat log.
No unfortunately you can't right now. And yes, it's definitely a feature that would be good to have. But as usual in a volunteer developed game, it comes down to someone with the skills and time to implement it. Right know there's only one active wizard who knows how the client works and could do something about, and he's got tons of other stuff to do as well.

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Melarec
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Re: Scroll Lock

Post by Melarec » 08 Nov 2016 21:35

Herzbube wrote:Is there a way to activate some kind of scroll lock? Auto scrolling gets really annoying when trying to read something further up the chat log.
The easiest way is to go somewhere secluded with no passive events and read the backlog there.
Or you can click the "Disconnect" button and reconnect when you've finished reading.

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Herzbube
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Joined: 03 Nov 2016 12:23

Re: Scroll Lock

Post by Herzbube » 10 Nov 2016 22:51

Thanks for the quick replies, guys. I completely understand that it is difficult and time consuming to implement, especially when relying on volounteer helpers.

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Zhar
Wizard
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Joined: 17 Apr 2012 12:09

Re: Scroll Lock

Post by Zhar » 11 Nov 2016 13:06

Perhaps logging to a text file could help?
Time is precious. Waste it wisely.

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kirsach
Wanderer
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Joined: 23 Sep 2014 20:33

Re: Scroll Lock

Post by kirsach » 15 Nov 2016 18:23

Zhar wrote:Perhaps logging to a text file could help?
Is it possible from a Web client? If yes, can anyone post some code how to do it?

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Zhar
Wizard
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Joined: 17 Apr 2012 12:09

Re: Scroll Lock

Post by Zhar » 16 Nov 2016 11:54

kirsach wrote:
Zhar wrote:Perhaps logging to a text file could help?
Is it possible from a Web client? If yes, can anyone post some code how to do it?
I'm not a web-client developer. It's written in JS, which doesn't have access to your filesystem. There are workarounds, like saving text and generating an url you can visit in your browser or creating a blob and adding the 'save' button somewhere, but you'll have to wait for someone doing the web client to confirm if such a thing is feasible.

https://eligrey.com/demos/FileSaver.js/
Time is precious. Waste it wisely.

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cotillion
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Re: Scroll Lock

Post by cotillion » 16 Nov 2016 12:10

I've looked into logging to a file.
Currently the best approach seems to be to use IndexedDB to store the rows and then add some interface where the player can 'download' the logs.

It's not implemented due to lack of time.
It should be possible to implement through triggers and aliases if someone wants to go crazy.

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