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Re: Specials

Posted: 21 Aug 2012 21:38
by Laurel
Avarel wrote:Laurel, you could also have a command that would turn off the auto-repeat for the special, if you choose not to use it for whatever reason. This would mean that if you later want to use it in the combat, you have to manually initiate it (or maybe just turn it back on).
Sure. That'd be a step in the same direction I'd welcome as well.

Re: Specials

Posted: 22 Aug 2012 11:06
by Zorath
Laurel wrote:
Avarel wrote:Laurel, you could also have a command that would turn off the auto-repeat for the special, if you choose not to use it for whatever reason. This would mean that if you later want to use it in the combat, you have to manually initiate it (or maybe just turn it back on).
Sure. That'd be a step in the same direction I'd welcome as well.
Yep, sounds like an acceptable solution ^^.

Re: Specials

Posted: 20 Sep 2012 16:26
by Davvol
That thing was already implemented in old mercenary guild as "automattack on/off", but then it considered imbalanced comparing to other guilds special and removed. But that was great thing for lagged connection and so on.

Re: Specials

Posted: 21 Sep 2012 11:49
by Laurel
First DA had it removed for the same excuse.

Re: Specials

Posted: 01 Oct 2012 18:10
by Zar
Davvol wrote:That thing was already implemented in old mercenary guild as "automattack on/off", but then it considered imbalanced comparing to other guilds special and removed. But that was great thing for lagged connection and so on.
As far as I remember Calians had this automotation too.