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Client for Genesis (Mac/Win/Linux) (Insomnia adventures) 
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Veteran
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Joined: 02 Sep 2012 23:56
Posts: 203
Location: Misty Mountains
Hairetikos, what are the chances you would add the chat window to the script? : )

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15 May 2013 02:11
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Adventurer
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Joined: 04 Jul 2010 15:33
Posts: 88
The Webpage Client worked nice on my Imac..

But found tt++ and have used it for the last 10 days.. its awesome to not see all the triggers execute visually on the screen like it did in Zmud.


09 Nov 2013 09:00
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Novice

Joined: 07 Aug 2014 14:43
Posts: 4
I realize that this is an old topic, but would anyone be interested in magic map functionality in Mudlet similar to how it is displayed in the official web client? I currently have it working in my own Mudlet, but would just need to make a few changes if someone else was interested.
Edit: I'd also probably need to get permission from the developers of the official client as well.

This is what my Mudlet GUI currently looks like(this needs gmcp)
Image


15 Aug 2014 04:01
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Rising Hero

Joined: 06 Jul 2011 22:24
Posts: 333
I would probably not use it, as it takes much space, but i would take a look at it.


15 Aug 2014 15:57
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Adept
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Joined: 29 Jul 2010 15:29
Posts: 126
Location: China
Nice work on that one Korbah. I used to use Mudlet and thought it was a good client, but I mostly went over to the official client for the magic map and bar meters. I would be interested in seeing this developed and utilized.


16 Aug 2014 16:39
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Joined: 07 Aug 2014 14:43
Posts: 4
Hello! I'm hoping that this works, but I am a little worried about operating systems that aren't Windows due to file io as I haven't tested on Linux yet.
The easiest way to install this package is to just not extract the zip file, but install it using the package manager. If you wanted to, you could extract the files, and then import GenesisMagicMap.xml, but then you would need to find your Mudlet profile folder and copy JSON.lua to that folder(this folder can be found by typing "lua getMudletHomeDir()" in Mudlet).
Also, GMCP must be enabled for this package to work. You can enable GMCP in the General page of Mudlet's settings.

Let me know if you have any feedback! :)


Attachments:
File comment: Genesis Magic Map plugin for Mudlet by Korbah
GenesisMagicMap-8-19-2014.zip [11.72 KiB]
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19 Aug 2014 19:20
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Adept
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Joined: 29 Jul 2010 15:29
Posts: 126
Location: China
Yep, it works! Wasn't sure at first, but it was because I hadn't enabled GMCP.

Thanks, will do some experimenting with this!


Attachments:
File comment: Mudlet with Magic Map Screen-cap
Magic_Map_mudlet.jpg
Magic_Map_mudlet.jpg [ 194.52 KiB | Viewed 5218 times ]
19 Aug 2014 21:01
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Novice

Joined: 07 Aug 2014 14:43
Posts: 4
I'm glad that it works! Let me know if there's anything you'd like me to add or change.
One thing I want to try is to make it easier to reposition and show/hide each element, and have it remember what you liked between sessions.


20 Aug 2014 09:44
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Site Admin
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Joined: 03 Mar 2010 20:51
Posts: 2203
Location: Some old coffin
Huge Kudos to you guys for continuing to develop these home-spun clients. Magic Map support is an amazingly cool addition. :-)

G.

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21 Aug 2014 05:25
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Rising Hero

Joined: 06 Jul 2011 22:24
Posts: 333
It works as me as well, except mana gauge which displays wrong mana level.


21 Aug 2014 15:55
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