I've been back a few days now, and I must say, the magic map feature is absolutely fantastic.
I haven't found a client where I could get it to work though, and that pains me, because despite the addition of triggers to the official client there is one major drawback to using it (web client) - it is impossible for me to scroll up to see what has happened a bit before if something goes on in the world around me. Every time there is a new line from the game, window scrolls back all the way down - so finding events off-screen is really troublesome.
I've tried cmud, mudlet, but couldn't get magic map to work in either of those.
Any help would be greately appreciated!
Which clients support magic map?
Forum rules
- Use common sense and be respectful towards each other at all times, even when disagreeing.
- Do not reveal sensitive game information. Guild secrets, player seconds are examples of things not allowed.
- Use common sense and be respectful towards each other at all times, even when disagreeing.
- Do not reveal sensitive game information. Guild secrets, player seconds are examples of things not allowed.
- Tarax the Terrible
- Myth
- Posts: 1331
- Joined: 09 Mar 2010 20:33
- Location: UK
Re: Which clients support magic map?
There is another thread where I got the magic map displaying but not fully working in cMud.
https://www.genesismud.org/forums/viewt ... =14&t=3941
Need someone to tell me what string lengths per line to expect for the magic map data and how to differentiate between those different string lengths and it would be finished.
If I break it into 80 character chunks then newline would it work?
Never used mudlet. but on Dixels screenshot they clearly had it working.
https://www.genesismud.org/forums/viewt ... &start=113
https://www.genesismud.org/forums/viewt ... =14&t=3941
Need someone to tell me what string lengths per line to expect for the magic map data and how to differentiate between those different string lengths and it would be finished.
If I break it into 80 character chunks then newline would it work?
Never used mudlet. but on Dixels screenshot they clearly had it working.
https://www.genesismud.org/forums/viewt ... &start=113
http://genesisquests.pbworks.com/
Join up and help each other with Quests
Join up and help each other with Quests
Re: Which clients support magic map?
Click and hold the scroll-bar on the side. Whenever the client updates, twitch your mouse and it will go back to where you were reading.Zugzug wrote:I haven't found a client where I could get it to work though, and that pains me, because despite the addition of triggers to the official client there is one major drawback to using it (web client) - it is impossible for me to scroll up to see what has happened a bit before if something goes on in the world around me. Every time there is a new line from the game, window scrolls back all the way down - so finding events off-screen is really troublesome.
Perhaps annoying, but it works really well.
http://tworzymyatmosfere.pl/przescieradla-jedwabne-z-gumka/