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Re: Magic Map for Mudlet 3

Posted: 20 Dec 2017 16:42
by sylphan
Shanoga wrote:Do you have an example of one of the areas?
Sure. The road from Newports to Solace. As I head north into that next section of the map, all the way until I head west out of it - the map fails to register I'm moving at all (unless, as I said, I "refresh" the map by scrolling it up and back down - every single time I move).

Another one is all of the outdoor parts of Edoral. Actually, it might work once I'm into the northern part of the map; I can't remember now.

I will try making the font smaller, though on my screen it's pretty small already. I'd also be open to making the window larger, but unsure A. if that would fix the ussue and B. how much that would require me to change in the rest of my setup.

Re: Magic Map for Mudlet 3

Posted: 20 Dec 2017 17:04
by Alteor
sylphan wrote:
Shanoga wrote:Do you have an example of one of the areas?
Sure. The road from Newports to Solace. As I head north into that next section of the map, all the way until I head west out of it - the map fails to register I'm moving at all (unless, as I said, I "refresh" the map by scrolling it up and back down - every single time I move).

Another one is all of the outdoor parts of Edoral. Actually, it might work once I'm into the northern part of the map; I can't remember now.

I will try making the font smaller, though on my screen it's pretty small already. I'd also be open to making the window larger, but unsure A. if that would fix the ussue and B. how much that would require me to change in the rest of my setup.
I made the font super tiny here, still didn't worked. (my font size for the map is "4").

Mianas Tirith and Cadu also have same bug.

Re: Magic Map for Mudlet 3

Posted: 27 Dec 2017 22:03
by Syrk
Chat Box does not see Draco language. Any other racial (or not) languages that do not work with it?