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Re: Sharing Mudlet Packages

Posted: 14 Jun 2017 18:39
by Tarax the Terrible
That looks Great!

I wonder can u roll it all up into a single package for others to install?

Re: Sharing Mudlet Packages

Posted: 14 Jun 2017 22:01
by gorboth
This is making me want to play a mortal again :-)

Re: Sharing Mudlet Packages

Posted: 14 Jun 2017 23:20
by Dakhor
Tarax the Terrible wrote:That looks Great!

I wonder can u roll it all up into a single package for others to install?
Well yes but I dont think its such a good idea... Im not a coder I cant do magic. I make dirty fixes that are not optimised code wise.

As an example I took Findis status bars moved them from top left corner to down right where I wanted it simply by messing with the X:Y coordinates.
Will it look the same on your screen - well yes but only if your res is the same as mine and I bet for most it is not. I also switched the bars arround a bit.
There is prob an easier way to do this - some kind make the container for the bars start from bottom right instead of top right.

Color and position would be key changes all need / want to make and comments on how to do this need to be added if not present.

That said I dont think it would take that much time to simply make a package of it all (without all the "comments" of course).

/DaC

Re: Sharing Mudlet Packages

Posted: 15 Jun 2017 14:51
by Becka
gorboth wrote:This is making me want to play a mortal again :-)

Come come!

Re: Sharing Mudlet Packages

Posted: 16 Jun 2017 17:59
by Knuffel
Hmm.
This looks pretty cool.
So, besides the mapper in CMUD this one does it have it all ?

K.

Re: Sharing Mudlet Packages

Posted: 16 Jun 2017 18:20
by Alisa
Knuffel wrote:Hmm.
This looks pretty cool.
So, besides the mapper in CMUD this one does it have it all ?

K.
Mudlet also has mapper... There is a mudlet map script in another thread somewhere here. And i am too lazy to rediscover it.

Re: Sharing Mudlet Packages

Posted: 16 Jun 2017 22:12
by Tarax the Terrible
The mapper works well enough once u install the script, pretty easy to create maps.
http://genesisquests.pbworks.com/w/page ... r%20Config
Easier than starting with zmuds mapper was.

I miss the separate properties pop up window.
And the speed walking is like zmud safe mode not full speed.
Don't know how to change that yet.

But it is defo usable.

Re: Sharing Mudlet Packages

Posted: 17 Jun 2017 10:22
by Zugzug
I found this script (taking no ownership of it!) that works right out of the box for genesis.

It creates an alias <q> that allows you to queue up commands and insert delays (in seconds) if you need to, I found it quite useful to insert into other scripts/triggers by using <expandAlias ("{alias}")>

for example, <q say A, 5, say B, say 3, 5, 5, say C> will send your command to say A, 5 seconds later will send say B and 10 seconds after that will send say C.

Re: Sharing Mudlet Packages

Posted: 18 Jun 2017 20:08
by Shanoga
This was recently posted by Vadi (the main developer of Mudlet) for us to check out. It is some sort of tabbed chat. I haven't actually tried it yet, but he wanted us to post it here. You can load it in with the following command, which links to the file on pbworks.

Code: Select all

lua local a="http://genesisquests.pbworks.com/w/file/118677414/YATCO-2.3-LOTJ.xml"function d(b,c)if not c:find("YATCO",1,true)then return end installPackage(c)os.remove(c)cecho("<lime_green>Package installed!\n")end registerAnonymousEventHandler("sysDownloadDone","d")downloadFile(getMudletHomeDir()..(a:ends("xml")and"/YATCO.xml"or"/YATCO.zip"),a)

Re: Sharing Mudlet Packages

Posted: 18 Jun 2017 22:08
by Tarax the Terrible
Nice one, very cool Vadi interested in us.
The Yatco Chat is the same one that Dakhor mentioned at the end of the first page of this thread.
I installed it and it looks a little different to Dak's screenshot, they obviously customised it a bit to suit gen.

But it is defo a slick tabbed chat window with a lot of potential.