View unanswered posts | View active topics It is currently 20 Jul 2019 14:42

Forum rules


- Use common sense and be respectful towards each other at all times, even when disagreeing.
- Do not reveal sensitive game information. Guild secrets, player seconds are examples of things not allowed.



Reply to topic  [ 9 posts ] 
Ever Changing Item 
Author Message
Champion

Joined: 04 Mar 2010 06:29
Posts: 678
I have this item that started out as a brooch, then it has morphed upon logout and login into other variations that aren't a brooch, but a breastpin, but then sometimes it turns back into a brooch. Since I have access to other items that wouldn't fill the same equipment slot, I'd like to know if this bug can be fixed or if the item in question can be reissued. The bug can be replicated.

-Bromen

You are carrying an unusual ensorcelled black amulet, an unusual ornate
ornate breastpin



Saving Bromen.
an unusual ornate ornate breastpin, an

Goodbye. Until next time.

Hail Red Fang Warrior! Power to the Goblin Race!

You recover your unusual priceless jeweled breastpin.


28 Dec 2018 09:34
Profile
Veteran

Joined: 02 Apr 2010 09:33
Posts: 222
Location: Washington State
I've noticed that too with some Cairn Andros items. Those mauls that are the club versions of haradrim poleaxes do the same and I wouldn't be surprised if more of their equipment does the same.


28 Dec 2018 18:34
Profile
Greenhorne

Joined: 05 Nov 2018 05:39
Posts: 8
I had an unusual that fit this description. It was a dagger. one log in later it was a longsword. one login even later was an axe. I've submitted a bug report in game too.


28 Dec 2018 23:07
Profile
Champion

Joined: 04 Mar 2010 06:29
Posts: 678
I am also noticing the darkness on the imbued item (and another I wear) do not work consistently.

At Karkadelt, I held a darkness item that has been around for a long time. He wouldn't sell me the nullstone.

I removed the item, leaving only my darkness imbues on and he was able to see me just fine. I experience the same
with non-elite npc's on the war plains as well.

Needs to be looked at for sure else what's the point of imbuing an item that won't work?

-B


29 Dec 2018 08:25
Profile
Beginner

Joined: 04 Oct 2018 17:20
Posts: 16
Some rooms have natural lighting that counteract low levels of darkness. You can 'appraise light' to check whether your item actually provides enough darkness to darknen the room. If it does, you should see - 'Your environment is cloaked in darkness, yet you manage to see your surroundings clearly.'


29 Dec 2018 12:06
Profile
Adept

Joined: 12 Nov 2017 19:56
Posts: 148
Lionel wrote:
Some rooms have natural lighting that counteract low levels of darkness. You can 'appraise light' to check whether your item actually provides enough darkness to darknen the room. If it does, you should see - 'Your environment is cloaked in darkness, yet you manage to see your surroundings clearly.'


This seems not to be the issue, though. If Karkadelt will deal with Bromen while he's wearing a darkness-imbued item, the imbuement is not working properly.


29 Dec 2018 16:28
Profile
Adept

Joined: 18 Jul 2017 19:31
Posts: 110
@Bromen many NPCs have darkvision. I don't even bother with darkness bc most things I kill (evil-aligned monsters and myth-y grind mobs) can see through it.


29 Dec 2018 18:28
Profile
Champion

Joined: 04 Mar 2010 06:29
Posts: 678
I didn't know about the appraise light option.

> exa brooch
This is a priceless golden brooch, and the craftsmanship is quite impressive. A
brooch of this quality would certainly be an heirloom in any family.
It looks like it is in prime condition.
A faint aura of darkness surrounds this object.
> exa earring
This item consists of a crescent moon shaped piece of bronze, its horns
tapering together, forming a circle with a small space between them, which
allows the earring to be attached to an ear. The bronze is polished to rich
lustrous sheen, and the broadest part is engraved with some pattern.
It looks like it is in prime condition.
A faint aura of darkness surrounds this object.
> appraise light
On a road passing through an encampment of the Blue Dragonarmy is in the open
air and naturally light.
>

Should be a dark room.

-B


29 Dec 2018 19:43
Profile
Beginner

Joined: 04 Oct 2018 17:20
Posts: 16
This room just has more light naturally . Think of it as room having +2 (or more) light and faint darkness being -1 light. It's still light. Yes, it's not always intuitive. Yes, it's inconsistent (day/night cycle not impacting levels of light in outdoor rooms). But that's how it works. Get a stronger source of darkness or grind in areas that don't have extra light and actually get dark with faint darkness imbuement.


29 Dec 2018 19:53
Profile
Display posts from previous:  Sort by  
Reply to topic   [ 9 posts ] 

Who is online

Users browsing this forum: Bing [Bot] and 1 guest


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum

Search for:
Jump to:  
Powered by phpBB® Forum Software © phpBB Group
Designed by ST Software.